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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Machinist's Mate
![]() Join Date: Dec 2010
Location: St. Louis, Missouri
Posts: 130
Downloads: 259
Uploads: 0
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I have the malfunctions and sabotage option checked. I'm wondering what type things will occur? I think I've noticed that sometimes, a torpedo tube is out of order or my periscope won't focus.
Are these results? What else may I expect? |
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#2 |
Mate
![]() Join Date: Jan 2011
Location: Wherever you hear the grinding of a DD hull on a U-boat
Posts: 60
Downloads: 8
Uploads: 0
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http://www.subsim.com/radioroom//sho...=104718&page=2
I don't use sabotage, just malfunctions. I had the ship's telegraph issue they mention (resetting to STOP for no apparent reason) in my first GWX career. Fun. |
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#3 |
Rear Admiral
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If you really want to know, go to your Commander folder and look in the Cfg directory. Open the file 'Randomised events.cfg' and scroll down until you see a section for MALFUNCTION SETTINGS.
There you see all the different types of malfunctions that Commander can add to the game at random. It will take a while to go through them all because each one is accompanied by loads of data that has to do with where/when/how etc. they may appear in the game. Below that is another section for SABOTAGE OVERLAY which will give you the same info regarding possible types of sabotage you may encounter. |
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#4 | |
Watch Officer
![]() Join Date: May 2007
Location: as far away as possible
Posts: 1,625
Downloads: 147
Uploads: 0
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[SIGPIC][/SIGPIC] ' We are here on Earth to fart around. Don't let anybody tell you any different.' Kurt Vonnegut |
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