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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Chief
![]() Join Date: Oct 2010
Location: Highlands UK
Posts: 323
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Inside the U-Boat are hatches and doors incuding the exit to the bridge.....is there any reason for closing them, or are they just there for effect??
Thanks |
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#2 |
Torpedoman
![]() Join Date: Dec 2010
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i always thought they were there for effect?
i could be wrong though |
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#3 |
Chief
![]() Join Date: Oct 2010
Location: Highlands UK
Posts: 323
Downloads: 36
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I've only just started playing SH5, so im still sussing it out....for instance, if i leave the conning tower hatch open before diving and im the last man on the bridge, does it fill with water?
Also if before entering battle and getting hit, if i've closed all the doors inside, will it restrict flooding? And, i order to dive but remain on the bridge, do i teleport inside the boat?? |
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#4 |
Canadian Wolf
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Unless you are using DarkWraith's UI Mod, you do not teleport on a crash drive or diving in general. His mod had an option for this, stock does not. It requires you to close the Conning Tower Hatch.
As far as the other doors\hatches, sadly this does not matter regarding flooding. |
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#5 |
Planesman
![]() Join Date: Jan 2010
Location: Greece
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I've only just started playing SH5, so im still sussing it out....for instance, if i leave the conning tower hatch open before diving and im the last man on the bridge, does it fill with water?
SH5 unmodded will not let you dive, unless you are inside the boat. If you are inside and order a dive the conning tower hatch will automatically close. Also if before entering battle and getting hit, if i've closed all the doors inside, will it restrict flooding? No, it won't make a difference. Each room is independent, with or without open hatches. And, i order to dive but remain on the bridge, do i teleport inside the boat?? TDW's UI MOD has an option for that |
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#6 |
Chief
![]() Join Date: Oct 2010
Location: Highlands UK
Posts: 323
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Ta,
Im using TDW Mega-MOd. so i guess i can order a dive while on the bridge. |
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#7 |
XO
![]() Join Date: Jul 2002
Location: Florida
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I like to close the engine room door when I'm running full speed. Otherwise it get's pretty loud especially when charging batteries. But I have the U-Boat propulsion SFX mod.
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#8 | |
Canadian Wolf
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#9 | |
Engineer
![]() Join Date: Apr 2010
Location: San Francisco Bay Area
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__________________
My PC: ASUS P5VD2-VM mobo 3.2 GHz Pentium 4 4GB 667MHz RAM ATI Radeon HD 5750 1 GB Graphics Card Windows XP Pro, SP3, v. 5938 |
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#10 |
Chief
![]() Join Date: Oct 2010
Location: Highlands UK
Posts: 323
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Yea, closing the engine room door, i worked out while still leaving port for the first time!, also, if you leave the conning tower hatch open at night, and go external view, place your camera just over the conning tower when the U-boat passes, and you can see right down into the red lit conning tower....i like little details like this!!
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#11 | |
Chief
![]() Join Date: Feb 2010
Posts: 327
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#12 | |
Dipped Squirrel Operative
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In very rough sea conditions even the intakes would be temporarily blocked by seawater, the Diesels then sucking air out of the boat, with some bad effect on the crew. A U-boat would have usually dived in those conditions. Greetings, Catfish Last edited by Catfish; 01-12-11 at 04:42 PM. |
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#13 | |
XO
![]() Join Date: Mar 2008
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#14 |
Chief
![]() Join Date: Oct 2010
Location: Highlands UK
Posts: 323
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Good picture....though a little far away, i like to see it about 15m above and off to the side, where you can see the inside of the room pan across as the U-boat goes past.
Anyway, you get the picture! |
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#15 |
Dipped Squirrel Operative
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Small addition:
After a long dive and accordingly bad air the bulkheads would all be opened, since the Diesels were then able to suck in the air through the main hatch and the whole boat, thus venting the boat through much faster - this is being described in several books .. Greetings, Catfish |
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