SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 12-29-10, 04:34 PM   #1
EnDSchultz
Swabbie
 
Join Date: Feb 2010
Posts: 11
Downloads: 58
Uploads: 0
Default Inane question regarding pitch and roll

So, I remember that in SH3, in rough weather your ship would pitch relative to the actual visible waves. In SH4 this doesn't necessarily seem to be the case. Yes, the boat will pitch more in rough weather, but this seems irrespective of the actual waves it encounters. From what I've observed, the actual "surface" of the water seems to be treated as a flat plane: in rough seas, your free camera can be above the water, IE, in the trough of a large swell, but the game will still apply the submerged visibility/color filters. Thus, it seems to me the sub only pitches and rolls relative to this flat plane. This is unfortunate, since there are times when the majority of the sub appears to be flying out of the water.

Is this a correct analysis, and if so, why the departure from actually using the visible water height in buoyancy calculations?
EnDSchultz is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 01:45 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.