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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Jan 2006
Posts: 19
Downloads: 53
Uploads: 0
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This is rework of my old Kiel Map Detail mod for use with
GWX3 + St Naz and Schluese mod This mod adds small map of Kiel harbour to navigational map. ![]() ![]() Compatible with GWX 3 with St Naz and Schluese mod instaled. JSGME ready, Instal AFTER St Naz and Schluese mod. http://www.filefront.com/14949929/KielMapDetail.rar have fun Ash |
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#2 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
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Nice mod idea. You need to fix download link.
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#3 |
XO
![]() Join Date: Sep 2002
Location: New York City
Posts: 408
Downloads: 439
Uploads: 0
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Nice! The kink is working again, BTW. At least for me. Thanks, Ash!
EDIT: Err... the "Link" is working again! Last edited by LiveGoat; 11-19-09 at 07:13 AM. |
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#4 |
Commodore
![]() Join Date: Jun 2009
Location: Düsseldorf, North Rhine-Westphalia — Germany
Posts: 601
Downloads: 391
Uploads: 0
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Looks Great!
Thanks Ash ![]()
__________________
“The sea is everything. It covers seven tenths of the terrestrial globe. Its breath is pure and healthy. It is an immense desert, where man is never lonely, for he feels life stirring on all sides. The sea is only the embodiment of a supernatural and wonderful existence. It is nothing but love and emotion; it is the Living Infinite. ” ― Jules Verne, Twenty Thousand Leagues Under The Sea My modifications for Ubisoft's SHIII can currently be found in Maik's comprehensive archives found via the Silent Hunter 3 Tab on his website: https://maikhaas.synology.me/joomla/index.php?lang=de/ |
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#5 | |
Silent Hunter
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Wow, looks very nice ! Thank you ! ![]() Best regards, Magic |
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#6 |
Silent Hunter
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Hi Ash !
Is there a chance that you make your wonderful MOD compatible to the New Wilhelmshaven plus locks for GWX 3 ? ![]() That would be great! ![]() Best regards, Magic ![]() |
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#7 |
Captain
![]() Join Date: Jun 2005
Location: Near La Rochelle - On board U-205
Posts: 540
Downloads: 679
Uploads: 0
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Hello Ash,
Very good work, I agree with what has been sais or rather written, it does looks very nice Thanks you for your mods ![]()
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#8 |
Helmsman
![]() Join Date: Apr 2005
Location: California
Posts: 110
Downloads: 46
Uploads: 0
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I too very much like it.I echo what magic1111 said though
"Is there a chance that you make your wonderful MOD compatible to the New Wilhelmshaven plus locks for GWX 3 ?" |
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#9 | |
Silent Hunter
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#10 |
Torpedoman
![]() Join Date: Aug 2010
Location: Spain
Posts: 118
Downloads: 387
Uploads: 0
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i'm a recent user of SH3 + GWX and i've found your amazing mod, but i´ve got a problem using it. When i put it on i can see your great and detailed map, but it puts wilheshafem por in wrong place, south of its correct location. I add, after yours, the U-Boat Bases Map with New St Nazaire mod and it put the por in its right place, but the ships in that port stays at the worng location. Could You help me to solve this problem. The first mod i've got installed is GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V6. So my question is if this mod is compatible with yours or perhaps if not you could make it. thanks
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#11 |
Gunner
![]() Join Date: Apr 2005
Posts: 91
Downloads: 244
Uploads: 0
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I just discovered this mod.
Super Super. Are there other ports treated this way? Have you in your projects to continue in this way? That would be amazing. Claude. |
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#12 | ||
Silent Hunter
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Quote:
I think we become no answer of this questions ![]() ![]() Best regards, Magic |
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#13 |
Gunner
![]() Join Date: Apr 2005
Posts: 91
Downloads: 244
Uploads: 0
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Merci, dommage
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