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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seaman
![]() Join Date: Nov 2009
Posts: 31
Downloads: 45
Uploads: 0
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Captainchaos returns to the game
![]() But, determined to manual shoot i`m having trouble straightening out shots.. For example, i came across a stopped ship & set myself up at 90 deg, plumbed in AOB for 90, 0 speed, full range.. yet at the attack screen my torpedoes want to veer off somewhere ![]() How do i straighten them out without having to turn my sub ![]() Simple explanation would be very much appreciated. Kind regards in advance. |
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#2 |
Ace of the Deep
![]() Join Date: Jul 2008
Location: Athens, the original one.
Posts: 1,226
Downloads: 9
Uploads: 0
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You either entered a wrong bearing somehow or selected wrong tubes.
Probably ... .
__________________
- Oh God! They're all over the place! CRASH DIVE!!! - Ehm... we can't honey. We're in the car right now. - What?... er right... Doesn't matter! We'll give it a try anyway! |
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#3 |
Ocean Warrior
![]() Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
Uploads: 11
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Clearly a case of Heisenberg's Uncertainty Principle at work.
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Irish1958 ![]() |
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#4 |
Seaman
![]() Join Date: May 2010
Location: Running Silent, Running Deep
Posts: 41
Downloads: 190
Uploads: 0
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Click the "send range/bearing to TDC" button twice. That should straighten out the torps' run path.
![]() Last edited by subskipper53; 11-21-10 at 10:07 PM. Reason: spelling error |
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#5 |
Seaman
![]() Join Date: Nov 2009
Posts: 31
Downloads: 45
Uploads: 0
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Thankyou
![]() I was abit amazed at how i could possibly cockup a kill served on a plate. "double clicking" fixed things. |
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#6 |
Stowaway
Posts: n/a
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Trust me! It can be done!
I'm stopped! A large modern tanker is 800 yds away stopped! Crosshairs cutting the ship in half! Calm water. Daylight. And two bow torps miss; both swinging wide right! ![]() |
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