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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sailor man
![]() Join Date: Nov 2006
Posts: 49
Downloads: 6
Uploads: 0
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Back in 2006 I was pretty sure that I had a mod for this game that changed the navigation tools. Basically, whenever I was drawing a line with the ruler, the end of the line (the one I'm pulling on) had a compass stuck on the tip so that I could pretty much draw the line to any heading I wanted. I know I'm not describing it very well, but if anyone knows what that mod might have been please let me know because it was very, very useful.
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#2 |
Weps
![]() Join Date: Mar 2010
Posts: 367
Downloads: 9
Uploads: 0
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oh yes this would be helpful, ive needed something like this. the current tools are too unreliable, especially since the compass is round but the area around it that cant be used is square...
i havent heard about this before. i could use this too ![]() |
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#3 |
Navy Dude
![]() Join Date: Mar 2008
Posts: 176
Downloads: 52
Uploads: 0
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If you're using GWX one of the tools on the nav map screen is a '?'. Hit that, then re-select the ruler, and you'll be happy again.
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#4 | |
Sailor man
![]() Join Date: Nov 2006
Posts: 49
Downloads: 6
Uploads: 0
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__________________
1.4b and Starforce free GWX 3.0 SH3Commander Windows 7 @ 1920x1200 Third Career ~ October 1939 VIIB |
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#5 |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
Uploads: 0
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If you use this tweak I made (JSGME compatible) then you get the compass on all tools that are made up of lines, not just the ruler tool.
http://www.subsim.com/radioroom/show...postcount=1308
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My site downloads: https://ricojansen.nl/downloads |
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