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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the Deep
![]() Join Date: Sep 2013
Location: France
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Hello,
I'm searching for a mod that adds flares providing orange and falling stars like that : ![]() Does it already exist, or do I have to create them ? F. Last edited by Fahnenbohn; 02-06-16 at 10:05 AM. |
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#2 |
Sonar Guy
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To make them orange is not a problem, for the falling and this tail, you need to do something, if it is possible.
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If you ride like lightning, you're gonna crash like thunder. |
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#3 |
Ace of the Deep
![]() Join Date: Sep 2013
Location: France
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Downloads: 155
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#4 |
Sonar Guy
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Well, almost everything!
![]() Mine are in red, with good light scattering. I could make for them a smoke tail, but I'm lazy. ![]() ![]() ![]() ![]()
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If you ride like lightning, you're gonna crash like thunder. |
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#5 |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
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IIRC there was a mod for the flares a long time ago. I've looked but haven't found it yet. It's not in the SubSim downloads and I haven't found it yet in Plissken_04 mod repository.
The mod wasn't orange lighting but it did improve the looks of the flares. Look thru it and maybe you can find it. If it's not there then it's long gone: Click on each name to see their list of mods. ftp://Maik:Woelfe@hartmuthaas.no-ip....3COMMUNITYMODS ftp://Maik:Woelfe@diskstation.gn7vmw...3COMMUNITYMODS ftp://Maik:Woelfe@hartmuthaas.no-ip.org/Music Log in: Mailk Password: Woelfe EDIT: Sorry but what I posted for links won't work.
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Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. Last edited by GT182; 01-13-16 at 11:07 PM. |
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#6 |
Ace of the Deep
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#7 |
Ace of the Deep
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OK, I managed to add a falling movment to the stars, by improving their weight. Last part is to find a way to extinguish them when they reach the sea surface...
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#8 |
Ace of the Deep
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I've tried to add the controller named "Water interaction" to the node in particles.dat, but it seems that it only works with fast particles generator (as fire), and the star shell is a (non-fast) particle generator ....
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#9 |
Ace of the Deep
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Location: France
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#10 |
Sea Lord
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#11 |
Ace of the Deep
![]() Join Date: Sep 2013
Location: France
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Aaargh ! In fact, the "waterinteraction" controller seems to work only with Bitmap particles, and not with Object particles ...
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