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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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Lucky Jack
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Yees yees, another AAR when I haven't even finished the last ones. Sue me.
Game: Close Combat - Last Stand Arnhem Campaign: Eindhoven Sector Campaign Lenght: 1800 17 Sep. - 0600 19 Sep. Side: Axis Difficulty: Line - Line Rules: 30min, VL cap w/ 2min warning, morale defeat Standing Orders Eindhoven Sector - 1800 17 September 1944 to 0600 19 September 1944 Your first order of business is to defend or destroy the bridges in this sector, to prevent Allied ground forces from linking up with their airborne units. Counter-attack the airborne landings when reinforcements arrive and cut off the Allied spearhead. Situation 1800 17 September (see legend below the image) ![]() AXIS ALLIED CONTESTED 00 - Valkenswaard 01 - Eindhoven 02 - Best 03 - Son 04 - Nederwetten 05 - Helmond 06 - Son Heath 07 - De Geelders 08 - St. Oedenrode 09 - Gemert 10 - Schijndel 11 - Veghel 12 - Dinther 13 - Uden Objective(s) for 17 September LSA introduces garrison troops, basically what happened to be stationed on that sector when the attacks started. These are small groups of mixed units, some sectors have only few infantry squads while some have flak guns or tanks to back them up. Every sector that doesn't have battlegroup in it, will have a small garrison group. That's what I start with against allied paras and armored Irish Guards pushing from Valkenswaard. ![]() My objective is to hold Valkenswaard, Best and Son as long as I can. St. Oedenrode and Veghel I can't hold, so I plan to inflict Allies as much casualties as I can there and blow the bridges. Reinforcements 18 September 0000 - KG RINK/347 I.D. - Best 0600 - KG 59 I.D. - De Geelders 0600 - FJ RGT. JUNGWIRTH - Dinther 0900 - 107 PANZER BDE. - Helmond 19 September --none-- |
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