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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Rear Admiral
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I don't know if it's just me or if the planes are acting different, certainly this group is. Early war chasing a Carrier TF through the Indian ocean. All planes are carrier types or float planes from CA's.
I attacked the TF and now giving chase. If I dive constantly for planes it will leave me behind, so I'm trying to keep up and only dive when several planes attack. For one, some planes, with the blue stripes seem to toy with me. They dive, but often don't drop, but after several runs they usually do. In the past they always dropped some the first pass. Also in pairs usually the planes are far enough apart that they attack seperate, now they're often almost side by side and both drop at the same time...Talk about murder. Here is an example, that's a lot of bombs at the same time. ![]() In 1.9 my AA gunners rarely took damage from planes AA fire. Now they're getting wounded with each pass, some badly. I had to replace 3 gunners in a row from 3 seperate attacks. I like this, very realistic. I skimmed through the readme, but seems only plane changes were sounds. I also thought RSRD changed most of the plane settings from TMO, because only a few types drop deep bombs. Certainly not a complaint, love it, just wondered if anyone else noticed or just this is a rare group..TF does have 5 carriers. |
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