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Old 06-11-10, 05:38 AM   #1
wolf_288
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Default Hydrophone Tracker v1.1b???????

Hi
Can Hydrophone Tracker v1.1b´be used inside the game ???
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Old 09-15-10, 07:36 AM   #2
Carrollsue
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I was looking for a answer too

Man, it works great outside the games but don’t have a clue how to get it inside. Would love to see something..anything…LOL
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Old 09-15-10, 11:25 AM   #3
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Didn't there come a pdf with that application? (well it did in version 1.0 ) It should show how you can do it with the drawing tools on the map.

[EDIT] Nevermind the version, I just checked the one and only available version in the upload section, and it has the PDF in it.
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Old 09-15-10, 08:59 PM   #4
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OK, here's the deal. Although the description says Hydrophone Tracker 1.0, gutted updated it to Hydrophone Tracker 1.1b, which you will get when you download the zip file, along with gutted's readme and a fabulous PDF by another author, sorry I don't remember his name and don't have it in front of me.

The PDF file takes you by the hand and tells you step by step without skipping any step how the technique works and why. It really is a great example that deserves imitation.

Actually this whole thing, gutted's tool and the technique have flown under the radar and never got the attention they deserve. I'm going out to change that. What it needs is a good cheerleader and I'm game. That quality work deserves some recognition and a whole bunch of people who understand and use it.

Sorry wolf, I didn't answer your question. Hydrophone Tracker is a utility program that runs outside SH4. But you can do everything it does with the nav map inside the game. The PDF file explains how to do that.

I'm going to pay some attention to this thing in the Sub Skipper's Bag of Tricks thread too.
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Old 09-16-10, 07:18 AM   #5
Pisces
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Quote:
Originally Posted by Rockin Robbins View Post
OK, here's the deal. Although the description says Hydrophone Tracker 1.0, gutted updated it to Hydrophone Tracker 1.1b, which you will get when you download the zip file, along with gutted's readme and a fabulous PDF by another author, sorry I don't remember his name and don't have it in front of me.
...
jerm138, it's on the first page.
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Old 09-16-10, 08:53 AM   #6
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jerm138's instructions are a model of clarity and completeness. I believe that the vast majority of people who attempted to learn by them would be successful. But he better watch out. greyrider thought it up first and published in 1967.
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Old 09-16-10, 09:10 AM   #7
razark
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Congrats on the 5000th post, RR.

I remember those instructions, even though I haven't looked at them in a long time. Clear explanation of the procedure.
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Old 09-16-10, 09:49 AM   #8
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I need a bit of time to straighten out a video card problem. My new EVGA 250 is acting up and needs to be RMA'd. There's a hitch in the RMA process as the support number they gave me is not being accepted by their RMA application.

What I plan on doing is an instructional video for this TMA procedure and coming up with a name (there MUST be one) for the procedure itself. I'd prefer to use actual name the US Navy uses, so I'll be asking for help on that one.

Watch for a post of the contents of the PDF in Sub Skipper's Bag of Tricks thread, along with links to the Hydrophone Tracker in the first post of that thread.

Whatever its name is, this method deserves some popularity! The key is to teach it clearly and jerm138 has done a masterful job of that. All that is required is a little cheerleading. That's where I come in!
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Old 09-16-10, 11:18 AM   #9
Pisces
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For myself I simply call it the 4-bearing method but that may not cover every part of it. Because it says nothing about being in 2 points of view.
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Old 09-16-10, 12:34 PM   #10
Rockin Robbins
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I'm sure this is an official technique with a real name in the US Navy. I don't want to make up a name to make it look like I or anyone else around here came up with some brand new idea our Navy hadn't thought of. Giving credit where it is due is important.

Local credit IS due to gutted for his Hydrophone Tracker because it is an original piece of work. And it is due for jerm138's instructions because they are his own construction and wording.

As an editor or popularizer, the worst possible sin is to remove authorship from the work. You can do that even leaving the original author's name on it by changing it so much that the soul of the writing no longer belongs to him. Remove the name or remove the work itself, either way you have powerfully demotivated the people who are responsible for the real success. Should be a capital offense!
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Old 09-17-10, 07:49 AM   #11
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Default Get my vote!!!

Quote:
Originally Posted by Rockin Robbins View Post
OK, here's the deal. Although the description says Hydrophone Tracker 1.0, gutted updated it to Hydrophone Tracker 1.1b, which you will get when you download the zip file, along with gutted's readme and a fabulous PDF by another author, sorry I don't remember his name and don't have it in front of me.

The PDF file takes you by the hand and tells you step by step without skipping any step how the technique works and why. It really is a great example that deserves imitation.

Actually this whole thing, gutted's tool and the technique have flown under the radar and never got the attention they deserve. I'm going out to change that. What it needs is a good cheerleader and I'm game. That quality work deserves some recognition and a whole bunch of people who understand and use it.

Sorry wolf, I didn't answer your question. Hydrophone Tracker is a utility program that runs outside SH4. But you can do everything it does with the nav map inside the game. The PDF file explains how to do that.

I'm going to pay some attention to this thing in the Sub Skipper's Bag of Tricks thread too.
I could not agree more and I’m in there to give those people who take the time, only they know how much, to give this community some of the BEST mod’s I have ever seen or use. Thank you all. Now that said I have read the Pdf files and yes it a great presentation of institutional information on “How to” But I sure would love it to work inside.
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Old 09-17-10, 11:47 AM   #12
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And HOW! But I don't know how you could make it work inside without hacking executable code and going beyond the permissible bounds for a legitimate mod. If it can be done then GREAT!
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Old 09-17-10, 08:52 PM   #13
gutted
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I see you still have your pom-pom's RR.

I actually made a version of the hydrophone tracker that worked while moving It was based off of an example i found in an old manual. It actually calculated it more accurately than the hand drawn example LOL.

However it was just not pratical to use in the close listening ranges for 1940 era subs. It was meant for cold-war era subs i think. By the time you'd solve the problem the target was already past you. Needed to be done from further away and with a sub that could move faster underwater.
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Last edited by gutted; 09-17-10 at 09:06 PM.
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Old 09-17-10, 08:57 PM   #14
gutted
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I still have a screenshot of that test version. Don't know if i still have the code for it though.




and the mobo example i pulled it from (with some doodles on it):
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Old 09-18-10, 01:11 AM   #15
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Sure looks like good work there! And based on the real navigational method too!

Regardless of the problem of the time needed to collect the data (which would be a problem for a real WW2 skipper too) I really believe that including it as a "tool" would be beneficial. (Not only limited to hydrophone work).

The method is not post WW2. It is included in the official 1941 US Navy Maneuvering Board Manual. (under Case XI I think, which BTW could be a nice name for the method/software if included in the game ...)

.
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