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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Apr 2009
Posts: 13
Downloads: 378
Uploads: 0
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i have already mentioned in a earlier post of the impotency of the torpedo hits in this game ,one modder kindly suggested a file for fixing this relateing to this but it never worked unfortunatly,i dont know why,well not for me that is. anyway, further to this. anyone noticed <bet you have> how lethal the freighters are ? the gun crews must be "elite" status....what are the chances if any of being on the surface at full speed at 4000 metres plus and recieveing hits from a merchant ship? small target a sub isnt it? how realistic is that and frequently happens,in 1940 very few merchants were as yet armed yet alone haveing super gunners. this another ridiculess flaw in the data programming of actions and values in this game,can anyone mod this out.?its time ubisoft attended to some of these things with another dowlload to fix.
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