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#1 |
Ace of the Deep
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Good day all,
While working with uboat gr2s, seeing an interestin node: Reflect. My question is: what does it do? I don't see anything attached to it, nothing in .sim/.zon/.val files seems to have any controllers on it - so what is its purpose? Any idea? |
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#2 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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Have you tried merging the Fx file in Goblin?
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#3 |
Ace of the Deep
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I actually found one controller that attached to that in .sim: WaterReflections...
and that is the only one. But what do the WaterReflections do? Can't seem to actually find the use for it exactly |
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#4 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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#5 | |
Ace of the Deep
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Removing WaterReflections controlled: can't seem to find what exactly changes. |
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#6 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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#7 |
Black Magic
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It does the ship reflections on the water. It will have a mesh attached to it (usually a low-res version). I changed those to the actual mesh of the item in SH3 to have better reflections.
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#8 |
Ace of the Deep
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Hmm. I might try that as well to see if it will be a much more painfull load on the system running the game in case of SH5. If not - it will allow me to eliminate this mesh out of gr2 and just re-assign the water reflections to the actual mesh instead.
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