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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Mar 2010
Location: HELL
Posts: 25
Downloads: 1
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1. They suck because they can hit you or your mate.
2. They are very slow. 3. They get confused by explosions. 4. They also get confsed when you targeting a slow merchant and a faster boat passes by. |
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#2 |
Samurai Navy
![]() Join Date: Nov 2009
Location: kapandriti, Greece
Posts: 576
Downloads: 103
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you are not right the can much easier destroy an enemy ship.!!!!
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#3 |
Watch
![]() Join Date: Mar 2010
Location: HELL
Posts: 25
Downloads: 1
Uploads: 0
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#4 |
Samurai Navy
![]() Join Date: Nov 2009
Location: kapandriti, Greece
Posts: 576
Downloads: 103
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#5 |
Watch
![]() Join Date: Mar 2010
Location: HELL
Posts: 25
Downloads: 1
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You have done it twice to me.
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#6 |
Samurai Navy
![]() Join Date: Nov 2009
Location: kapandriti, Greece
Posts: 576
Downloads: 103
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#7 |
Chief of the Boat
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Early technology....much in need of further development but still deadly if conditions are favourable.
One alternative would be to wait for the advancement to wire guidance systems ![]() |
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#8 |
Samurai Navy
![]() Join Date: Nov 2009
Location: kapandriti, Greece
Posts: 576
Downloads: 103
Uploads: 0
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