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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
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Done with SH5 campaign on 87% realism and no mods, except UHS. The last campaign, Black May consist of 3 monthly tonnage sunk requirement, every month you have to sunk more and more ships. I had no luck on finishing the Black May missions because a stupid bug.. on may 24 I needed a refit just to be able to sink the last part of the tonnage requirement, but my radio man got bugged like you can see in this screenie:
![]() There was no way to read the message or ask anything else fro the radio man, heading back to port and getting back in the battlefield was not an option so.. I had to give it up and just let it go. The SH5 campaigns are stupid, boring and even bugged. I'm pretty disappointed by the campaigns, was hoping in more action and thrill as we approach the finish, but there is no difference.. planes still don't attack, and escorts are still lazy and dumb. Now I wanna start a new career on 100% realism and take it real slow. I will use only Reduced Mission Tonnage and UHS mod, this should make the game really hardcore and challenging. |
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#2 |
Rear Admiral
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>>and escorts are still lazy and dumb.
This may help with that: http://www.subsim.com/radioroom/showthread.php?t=165886 |
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#3 |
Gunner
![]() Join Date: Jun 2009
Location: In your computer screen
Posts: 100
Downloads: 77
Uploads: 0
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Just once I'd like to see someone keep a promise made in their sig.
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OrangeYoshi |
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#4 | |
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
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So I was expecting some heavy battles, sticky DD's, but was no difference compared to the first campaign in '39. The whole campaign is only about monthly tonnage, nothing more. The AI is aggressive, but soon as I dive under 80m, I become invisible even if I use max speed. More than that, I got used to not bother with diving, I just sail at scope depth parallel to a merchant and take my time to select targets and fire all my load. If any escort get to close, I just pass under the merchant and continue my carnage from his other side. I remember that in SH3 this was not possible because if you were spotted, the merchant ships crew start to shot with their guns at your scope, so you had to dive. And the most disappointing thing was that ugly bug that you can see in the screen shot. Badly needing a resupply and all I'm getting from the radio man is a Bdu message that I can't read.. is very disturbing. I finished SH5 with a ugly bug and very disappointed. I'm even hopeless that this game will ever get fixed, now I try to start over with 100%realism, but that's impossible as the stadimeter is still bugged and the map tools too. And installing millions of mods that will screw with my UI just to get the very basic commands to work, is not an option for me. I'm very angry and full with hate against Ubi, I will never again buy any Ubi product and I will advice all my friends not to do so. They are a bunch of amateurs who trick people to buy a bugged and unfinished product at the price of a good one. The rumor that this was the last SH developed by Ubi is actually good news. For me, Ubisoft is a signature or thief's, amateurs and worst PR &support in the world. F'em. |
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#5 |
Convicted Ship Killer
![]() Join Date: Mar 2009
Location: Just out of sight... plotting your course and speed
Posts: 846
Downloads: 371
Uploads: 1
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Sorry, I disagree... with the demise of the SH series "sub-simmers" may not see another new game for quite a while. That is not good news...
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Akula4745 ![]() "If you sit by the river long enough... the body of your enemy will float by -- SunTzu" |
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#6 |
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
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Ow yeah, that's good news, trust me. Now the market is open and maybe some professional company will take over the idea of building a serious sub sim. I would pay even 100 EUR for it, but I expect a really good and completely finished game, respect and support from the developer, a game where mods will enhance the game, not fix it
![]() Ubi is complete fail, no way they will ever be able to do this, at least not with SH series. F'em! |
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#7 |
Commodore
![]() Join Date: Aug 2007
Location: Scotland, UK
Posts: 623
Downloads: 102
Uploads: 0
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Black May indeed! My torpedoes have all failed so far! 2 weeks of harsh weather and solid fog.
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#8 |
Commodore
![]() Join Date: Aug 2007
Location: Scotland, UK
Posts: 623
Downloads: 102
Uploads: 0
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So far I only have 3 Crosses but the game is no longer giving me an update and deadline. Do I have to wait a certain amount of time before I receive the new deadline or am I bugged?
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#9 | |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,688
Downloads: 171
Uploads: 0
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Sub captains go down with their ship! |
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#10 | |
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
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I did a mistake with the last mission because I docked at April 28 and when I got out was already May 12. So until I got into the mission area, found a convoy and unloaded all my ammo, was already May 26. And that stupid radio man got bugged and not allowed me to request a resupply. So there I was.. in the middle of ocean with no ammo, no radio and no hope to finish this last mission. I was very frustrated, full of anger and disappointed. And still I am... |
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#11 | |
Ace of the Deep
![]() Join Date: May 2005
Location: Off your Stb side with good solution
Posts: 1,065
Downloads: 44
Uploads: 0
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![]() Seriously.... I dont think anyone can predict if a new subsim will come out soon, later, or never for that matter. I mean everyone thought Duke Nuke'em would be comming out soon..... for a decade! Then it never came out. And IMHO.... if SH5 (and the DECLINING quality UBI has put out since SH3) was any indication of what we will get for SH6... No thanks. I would prefer to wait 10 years on a new subsim. I mean really...SH6 would come out and UBI will supply us with the compiler because they didnt have "time" to complie the raw code I would guess. |
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#12 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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Actually, judging by the Ubisoft E3-athon last night, the game would be branded by some X-Games dweeb's name, be controllable by flailing your arms around, pastel colors everywhere and only run on consoles and have nothing to do with the war.
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