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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sailor man
![]() Join Date: Mar 2008
Posts: 46
Downloads: 58
Uploads: 0
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Currently I'm using the solution solver program to setup darn perfect solutions.
Not complete sure who's crafted this blessed tool, but I believe it was gutted. I've seen pretty amazing mods pop up left and right so I figured it might be possible code wise to mod this in to the game as well. Just need code crazy moder who is willing (and crazy enough) to have a bite at this challenge I've already seen the Attack disk fully working in game in one of reaper7 his mods. |
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#2 |
Swabbie
![]() Join Date: Apr 2010
Posts: 6
Downloads: 29
Uploads: 0
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The best solution will be when great modders such us Reaper7 and TheDarkWraith will cooperate with themselves and take what best from theirs mods and merge in one. Maybe it will be not possible but good to think about it
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#3 | |
Black Magic
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#4 |
Swabbie
![]() Join Date: Apr 2010
Posts: 6
Downloads: 29
Uploads: 0
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well maybe this is it:
Reaper7 mod http://www.subsim.com/radioroom/showthread.php?t=169119 Solution Solver 1.3.3 http://www.subsim.com/radioroom/showthread.php?t=169095 Solution Solver 2 (Beta) http://www.subsim.com/radioroom/showthread.php?t=165922 *EDIT* Damn the 2 Beta isnt working anymore |
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#5 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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Gutted seems to have taken down a lot of his stuff, the beta and some of his instructional videos.
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#6 |
sim2reality
![]() Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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Yes it was Gutted who made that Mod (He used my Graphics for the Attack Disc too
![]() Therefore required either running on a separate Screen, second PC or at-tab out of the game to use. It possibly may be usable in game if the code could be ported over into script. As basically ever thing that can be done in his program can be done using the tools in the TAI map or navigation map and a good calculator (Correct me if I'm wrong Gutted - Didn't get to use your tool much Due to Modding and not playing). It may be possible to use the tools on the map and script hooks and on to the values used on measurements and angles taken, to work out the solutions (Just me thinking aloud). ![]() EDIT: I have a printable versions for Download if wanted can be got at: http://www.subsim.com/radioroom/down...o=file&id=1594 http://www.subsim.com/radioroom/down...o=file&id=1595 Last edited by reaper7; 05-16-10 at 03:56 PM. |
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#7 |
Sailor man
![]() Join Date: Mar 2008
Posts: 46
Downloads: 58
Uploads: 0
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atm I do make use of the printable, when I'm running fullscreen. But I've dualscreen setup, running SH in windowed mode and having the solution solver run on the second screen is far easier.
in your recent mod the attack disk made an introduction in to the game it self, so i figured its only a matter of time that the other components get added as well. |
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