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Old 04-07-10, 03:01 PM   #1
ERPP8
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Default Where's the crew?

A regular type VIIB/C U-Boat has about 50 crew members.
I can only find about 20 from bow to stern.
Where are they?
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Old 04-07-10, 03:10 PM   #2
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In Patch 1.2
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Old 04-07-10, 03:22 PM   #3
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They are not reducing your interior frame rates to 0.
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Old 04-07-10, 03:30 PM   #4
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Quote:
Originally Posted by kylania View Post
They are not reducing your interior frame rates to 0.
When you're two compartments away the game should not bother rendering crew you cannot see. This would solve the problem, would it not?
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Old 04-07-10, 03:48 PM   #5
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Quote:
Originally Posted by ERPP8 View Post
A regular type VIIB/C U-Boat has about 50 crew members.
I can only find about 20 from bow to stern.
Where are they?
Less than 50.
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Old 04-07-10, 03:53 PM   #6
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Quote:
Originally Posted by The General View Post
When you're two compartments away the game should not bother rendering crew you cannot see. This would solve the problem, would it not?
Apparently not, since this isn't the first post asking where the rest of the crew is.

I'm totally happy with an "assumed crew", though I would like to see the zombies in the torpedo room do more than just stand there and would eat a goat raw for crew members (even temporary ones that disappear after a while) to run to the bow while crash diving.
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Old 04-07-10, 03:59 PM   #7
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Less than 50.
The game says my U-Boat has 52 on board
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Old 04-07-10, 04:04 PM   #8
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There is actually 50 crew members aboard your sub, they just run away from the compartment you just entered so you only see the reminder of the crew who you don't scare to death.
You should ease up on being such a harda** Kaleun, mate!

Joking aside, you're right. The SHV does not "run" full crew (among other things).

What bothers me more is that your crew members are actually "ghosts" you can walk right through. I wish some modder fixed that issue....
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Old 04-08-10, 12:06 PM   #9
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need more crew need more crew
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Old 04-08-10, 12:45 PM   #10
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Quote:
Originally Posted by ERPP8 View Post
The game says my U-Boat has 52 on board
The game is wrong. Type VII's typically would not have carried 52 crewmen aboard. If you look at the crew lists of Type VII's sunk during the war, you'll see the actual crew number was somewhere in the mid-40s.
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Old 04-08-10, 12:48 PM   #11
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More crew would equate to more computer power needed, and then we'd have more complaints on that, that why didn't they use less crew members to keep the CPU less busy and it could run on the present day systems, or a wider variety of systems.
Thats what everyone complained about when FSX released.

The systems capable of running it with all 50 crew members onboard would be three years away, or very few would have such a powerful system now.
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Old 04-08-10, 12:49 PM   #12
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Quote:
Originally Posted by mookiemookie View Post
The game is wrong. Type VII's typically would not have carried 52 crewmen aboard. If you look at the crew lists of Type VII's sunk during the war, you'll see the actual crew number was somewhere in the mid-40s.
Yup, 52 would be for a type IX.
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Old 04-08-10, 01:02 PM   #13
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I would have loved to see more crew inside the sub aswell, at least don't make them animate too much, and not stay in my way
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Old 04-08-10, 01:12 PM   #14
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Can you hear that? .............................................


It's the sound of my processor screaming!!!

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Old 04-08-10, 01:43 PM   #15
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really? I find that hard to belive. Why is animated crewmember so heavy on the graphics card? Surely there could be more demaning games out there, graphics-wise?

I mean, they dont have to render them all at once.
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