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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watchdog
![]() Join Date: Jan 2007
Location: Hampshire UK
Posts: 971
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having got to somewhere just off the coast of UK, and being expected to knobble a good few ships before June 1st, I am pleased to hear some activity over to the right, and I want to know in what direction the ship is heading to plan my next move. WhaddIdo? In SH3 I can instruct the sonar guy to follow the sound and give me regular updates so I can work out where the enemy boat is and where I need to go to intercept it. As it is quite faint nothing has appeared on my chart in SH5 so although I can hear it and see where it is at on the sonar dial, I cant work out the position on the chart if I am standing there twiddling the wheel for minutes at a time - and anyway, that is what HE is there for. I WILL get the hang of this game but intuitive it is not.
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#2 |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
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Yes the use of the work Knobble quailifys you as a dweeb
![]() What I do is put a mark at the end of the contact line with the pencil... wait 10 or so minutes or untill the line moves. Place another mark. Now you have a general idea of which way he is sailing. Draw a line between the two marks and you have a general idea of his course. I then surface and head in that general direction. Sometime later I will dip again and make another mark and 'refine' my guess.
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#3 |
Silent Hunter
![]() Join Date: Aug 2006
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DarkWraith's MultiUI mod includes the old SH3 officer bar with "follow nearest contact" buttons on it.
You can also plot it out using the map. You can press M to toggle the nav map while on the sonar station, or just use the TAI map (tab key) to plot. Or simply set your course to the bearing you heard the contact on, flank for a while, then submerge and listen for it again, that way you'll get a general idea of it's direction of travel. Or use the hydrohunting tutorials so plot it's course, position and speed passively. |
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#4 |
Watchdog
![]() Join Date: Jan 2007
Location: Hampshire UK
Posts: 971
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oh dear, I'm a dweeb
![]() um...contact line? there isn't anything on the chart to mark. Kylania - gotcha, will do that - which is probably what you are saying too Steamwake ![]() ps Kylania, I think I d/loaded the mod you refer to but couldn't get it to work. This is some weeks back mind. I will try again ![]() |
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#5 |
Rear Admiral
![]() Join Date: Mar 2005
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I dont know .. if you have map contacts off dill you still get the grey lines from the sonar on the map?
You do of course have to be submerged to hear them at all...
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#6 |
Gunner
![]() Join Date: Mar 2010
Posts: 93
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Imo, the word "knobble" isn't used often enough.
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#7 |
Watchdog
![]() Join Date: Jan 2007
Location: Hampshire UK
Posts: 971
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Steamwake, submerged, yes - but even that is in doubt when so close to the english coast... if any planes came over I think they could see the shape, it is so shallow and bits of dear old Rotbile poke out of the briny in the swell, but yes, the sonar works.
![]() Nico09, you say the nicest things... ![]() |
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#8 |
Gunner
![]() Join Date: Mar 2010
Posts: 93
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She-Wolf, I have my moments, not very often mind you but they do surface, sometimes, especially after a long long long lonnnnnng night shift it appears.
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#9 |
Watchdog
![]() Join Date: Jan 2007
Location: Hampshire UK
Posts: 971
Downloads: 152
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Indeed Nico, bit time you got some shut-eye now I should suppose
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#10 |
Gunner
![]() Join Date: Mar 2010
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#11 |
Watch
![]() Join Date: Mar 2010
Location: Phila., PA.
Posts: 29
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Yeah.. I simply take a note of the Nav's bearing, surface if it's safe , head (speed rate tripled?) in what I think is the direction of the ship for a couple minutes, submerge and check again. That second time check will tell me if I am heading away from him or closer. Then I surface again and speed in the general direction, submerge and check. Usually that will give me a fair idea of his heading. Works most times but if it's a loner he might zigzag course and I might lose him; whereas if it's a convoy it will usually keep steady course, smug in being protected by warships (?).
". . . knobble. ." ? Is that in the dictionary? I checked and it simply says : " small knob". How do you "small knob" someone? Enlighten me, please. I am interested. |
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#12 |
Watch
![]() Join Date: Apr 2007
Location: London, UK
Posts: 26
Downloads: 18
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I believe it's spelt 'nobble'.
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#13 | |
Stowaway
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FYI, you cant just drop it into jsgme im told that the mod is needed to be "finished cooking" before you use it so you have to put the stuff you want into it to finish building it for it to be usable. |
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#14 |
Admiral
![]() Join Date: Oct 2006
Location: Brighton, England.Party capital of the south
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#15 | |
Silent Hunter
![]() Join Date: Aug 2006
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For default that's all you need to do. If you wanted to use the SH3/SH4 versions, or different periscope settings or any of the other advanced options then yes, you'll need to edit some files and move some files around, but that's all explained in the instructions. |
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