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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Electrician's Mate
![]() Join Date: Jan 2002
Location: Dublin, Ireland
Posts: 137
Downloads: 56
Uploads: 0
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I am stilll at the beginning of the campaign, participating in the tonnage war in the western approaches to Ireland and England.
I was cheeky and slipped through the English channel on my way to my designated patrol area and passed by a task force containing a carrier going East past the top of Brest. Although my main goal is merchant shipping, I thought that sinking a carrier could only help the German war effort. So I proceeded and succesfully sunk an Eagle class carrier. A few days later, I managed to severly damage a Hermes class carrier and waited patiently for the escorts to leave eventually as the carrier refused to sink. Pity as it kept burning half submerged and listing to starboard, but refused to go down. So sat tight for 24 hours submerged, eventually surfaced and shelled it to go down. Anyway, to cut a long, successful patrol short, I would have loved to see the following: - Radio messages, or intecepting Radio broadcast from London to announce the tragic loss of the carriers and blow to the British war effort. - A band playing when coming home? Even SH3 had that. - News paper clip with some propaganda article, think sims like F15 and F117 Stealth fighter my Microprose. When you flew a succesful mission you could click on news and get a newspaper report of your deeds. - Heavily damaged ships eventually succumb to fire and flooding. Anyway, I enjoyed it, but just wish since they added this RPG element to the game that it could be fleshed out a bit more when performing outstandingly. Back to the salty sea for me. G Last edited by Akula; 03-19-10 at 09:00 AM. |
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#2 |
Ensign
![]() Join Date: Mar 2009
Posts: 234
Downloads: 17
Uploads: 0
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Reading your post i rember a bug within "SH4 - The uboat addon (out of box)", where you wouldn't receive the iron cross (100k Tons+ where sunk on that patrol) when running home for port from a savepoint. I always had an open eye for single running mercants on my homeway, and would save the game just before sinking it. So i could use a safegame, sink a mercant in seconds, and then run for port receiving what i should have deserved for that patrol.
Just an idea, but maby there is a similar kind of bug within SH5 ? br morph |
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#3 |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
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I've sunk over 200,000 tons so far, including the Ark Royal and they can't be arsed to give me anything more than the Iron Cross 2nd class.
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They don’t think it be like it is, but it do. Want more U-boat Kaleun portraits for your SH3 Commander Profiles? Download the SH3 Commander Portrait Pack here. |
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#4 |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
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Perhaps they dont belive your account of (sucessfully) surfacing to shell a carrier with an 88 and sink it....
Let alone two of them ![]() This game is just absurd sometimes.
__________________
Follow the progress of Mr. Mulligan : http://www.subsim.com/radioroom/showthread.php?t=147648 |
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#5 |
Grey Wolf
![]() Join Date: Mar 2001
Location: Sydney, Australia
Posts: 818
Downloads: 3
Uploads: 0
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With people scoring millions of tonnes, I think you'll need 4 x carriers, 7 x battleships, 12 x hvy cruisers......and a partridge in a pear tree......before getting a medal......
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