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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Stowaway
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![]() ![]() I get this bug randomly - even in calm weather with no wind. Is it a bug of the vanilla game or some mod conflict? My current load order: sobers see thru wake fix Real Environment - Revision_3 Window_Lights_Redone_V1 SH5_7A_Conning_Fix SH5 Longer Repairs v.1 Equipment_Upgrades_Fix_v1_4_byTheBeast NewUIs_TDC_7_2_0_ByTheDarkWraith TDW_Ship_Inertia_1_1_0 IRAI_0_0_39_ByTheDarkWraith TDW_No_Hydrophone_On_Surface_No_Aircraft_Spotting_ 1_1_0 Sub_Bubbles_v0_0_3_ byTheBeast Reworked Morale and Abilities v.1.1 OPEN HORIZONS II_full v2 R.S.D. - Reworked Submarine Damage v5.5 by vdr1981 |
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#2 |
Ace of the deep .
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Some idiot suggested a rain drops effects on the screen when the devs were asking for suggestions about what users would like in the game
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#3 |
Stowaway
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No, no, I mean the smoke itself. It stretches out endlessly. It happens a lot even in calm weather with no wind and with the ship not moving at all. Also, it happens kinda suddenly. Like when a torpedo hits the ship, the smoke appears instantly in this stretched out manner.
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#4 |
Ace of the deep .
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Try this , enable anytime either on patrol or in port . If you don't like it then just unenable anytime .
http://www.subsim.com/radioroom/down...o=file&id=3962 |
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#5 |
Ace of the deep .
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Check my mega mod list to see what mods go where and what the current versions are . You don't have to use the whole list , it just gives you an idea on where mods go in what order .
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#6 |
Stowaway
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I'll try it out, thank you!
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#7 | ||
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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#8 |
Stowaway
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Yes, that's exactly the problem. Thank you, gap.
The smokescreen mod is interesting, but not exactly what I was look for, sober. I will test the TDW's FX update mod, perhaps it tampers with smoke as well and the bug will be gone. Will post updates. Edit: Nope, FX update doesn't fix this bug... Last edited by neigenoirejz; 12-05-13 at 11:15 AM. |
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#9 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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Okay, I have created a quick mod which should obviate the problem. Get it from the link below:
https://www.mediafire.com/?vth5rdi57b8xde5 What I have done:
Ideally, horizontal smoke trails like the one seen in your screenie at post #1 should still be possible when there is wind and/or when the damaged ship is moving at high speed; on the contrary, no wind and stationary targets should result in long smoke spirals raising almost vertically to the sky. In practice, some finetuning migh be required until we find the desired effect, but using the present mod you should be anyway able to spot some differences over the stock effect. ![]() For testing: For quick testing, I have added 3 test missions where a big steamer moving from W to E is closing to your position. Her course should make her an ideal target for a 90 deg shot when she will be at a range of ca. 5 km. In test missions #1 and #2 the steamer is moving at speed of 10 and 5 knots respectively. In the last mission, the same ship is anchored dead ahead of your boat. In all three missions wind speed is 0 m/s. I suggest you playing with different wind speeds and directions during your tests. Changing them in New UI's is quite easy, if you have the English version of Windows. Otherwise, you can look for the 'WindHeading' and 'WindSpeed' lines in misge files (you can open them in Notepad), and change their settings to whatever you want. Let me know if it works ![]() |
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#10 |
Stowaway
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Thank you so much! I'll test it ASAP and post results. I want to do some extensive testing though, because the bug seems to occur completely randomly - sometimes the smoke works perfectly fine.
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#11 |
Stowaway
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Well, I tried all three missions and the smoke seems normal now. I will play the campaign for some hours to be sure.
Thank you again for your effort, gap! ![]() |
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#12 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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Screenies showing it much appreciated ![]() Sure, take your time! My pleasure ![]() |
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#13 |
Gefallen Engel U-666
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And a proper welcome aboard: neigenoirejz!
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__________________
"Only two things are infinite; The Universe and human squirrelyness?!! |
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#14 |
Admiral
![]() Join Date: Mar 2007
Posts: 2,200
Downloads: 172
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#15 | ||
Stowaway
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