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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Mar 2010
Posts: 15
Downloads: 49
Uploads: 0
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I have such a problem
I started campaigns ship type 7a and suddenly I received message that I get a new boat. To my surprise once I got the type of 7c: / Is anyone able to make a mod to start the game, for example, type VII-B? Please, help. |
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#2 |
Watch
![]() Join Date: Feb 2008
Posts: 28
Downloads: 144
Uploads: 0
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This problem needs to be addressed. I got a VII-C in November 1939. I hope that this can be fixed by the devs or the modders.
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#3 |
Watch
![]() Join Date: Feb 2010
Location: netherlands
Posts: 22
Downloads: 73
Uploads: 0
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i have the same problem
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#4 |
Lieutenant
![]() Join Date: Mar 2007
Posts: 250
Downloads: 140
Uploads: 0
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Maybe this could be the problem but I`m not a modder so just guessing:
[Flotilla 2.Base 2] ID= F2Wilhelmshaven NameDisplayable= Wilhelmshaven-Base-Name Info= Wilhelmshaven-Base-Info ExternalBaseName= Wilhelmshaven AvailabilityInterval= 1939-10-01, 1940-06-31 (you change base at 10.1.1939) DepartureDescription1= 979351.891095, 6425338.882576, 180.777161 DepartureDescriptionOut1= 983640, 6421670, 0 [Flotilla 2.Base 3] ID= F2Lorient NameDisplayable= Lorient-Base-Name Info= Lorient-Base-Info ExternalBaseName= Lorient AvailabilityInterval= 1940-07-01, 1944-08-31 DepartureDescription1= -399004.497429, 5730374.314606, 169.253159 DepartureDescriptionOut1= -403840, 5726020, 225 [Flotilla 2.UserPlayerUnitType 1] ID= F2VIIA NameDisplayable= Type VIIA U-boat AvailabilityInterval= NULL, 1941-01-01 IDLinkUserPlayerUnitType= VIIA UnitTypeCommonality= 4 ; to be used when a random choice is assigned IDFlotillaLinkTransferTo= NULL [Flotilla 2.UserPlayerUnitType 2] -------------------------------- VIIB missing -------------------------------- ID= F2VIIC NameDisplayable= Type VIIC U-boat AvailabilityInterval= NULL, NULL (since there`s no date limitation, you`ll get VIIC as soon as you meet some requirement, maybe tonnage or something written elsewhere) IDLinkUserPlayerUnitType= VIIC UnitTypeCommonality= 10 ; to be used when a random choice is assigned IDFlotillaLinkTransferTo= NULL Don`t take it serious, just guessing ![]() |
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#5 |
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![]() Join Date: Mar 2010
Posts: 15
Downloads: 49
Uploads: 0
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Slightly buried in the files already have the game and my beloved Type VII-B: D
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