![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Ocean Warrior
![]() Join Date: Jul 2007
Location: Kalamazoo, MI
Posts: 3,243
Downloads: 108
Uploads: 0
|
![]()
I wonder if it's possible to insert the Typ.II into the game? Tomi did model the inside of the thing, and i thought a hi poly model was floating around
any comments?
__________________
Member of the Subsim Zombie Army |
![]() |
![]() |
![]() |
#2 |
Silent Hunter
![]() Join Date: Jan 2006
Location: UK
Posts: 3,803
Downloads: 11
Uploads: 0
|
![]()
Have a look in the submarine folder, I think the type 2 is in shv to some extent. ( external modle possibly) I've not checked thoroughly yet.
|
![]() |
![]() |
![]() |
#3 |
The Old Man
![]() Join Date: Oct 2005
Location: 51.557, -0.102
Posts: 1,311
Downloads: 177
Uploads: 0
|
![]()
IIa only in SH5 folders, so alot would still need to be added I think. I would love to see it, by far my most enjoyable subsimming times have been in the Type II
|
![]() |
![]() |
![]() |
#4 |
A-ganger
![]() Join Date: Jul 2008
Location: Patroling somewhere in Your toilet...it smells rather bad...
Posts: 74
Downloads: 48
Uploads: 2
|
![]()
Well thats good. That means that we have the exterior model(a few things need to be changed) but, there is a good 50% of the work done for us...
Going to get the game in a little while, then Ill have a crack at it, maybe tommorrow...
__________________
"When the pin is pulled, Mr. Grenade is not our friend." -U.S. Army Training Notice |
![]() |
![]() |
![]() |
#5 |
Seaman
![]() Join Date: May 2008
Posts: 35
Downloads: 3
Uploads: 0
|
![]()
Hi,
well, I just had a look at the type IIa with the model-viewer in SH5... And indeed, there's a highly detailed exterior model in the SH5 game-files ![]() (I'd say as detailed as the playable type VII...) Well, Tomi's interiors would fit greatly to this great exterior-ship-model ![]() |
![]() |
![]() |
![]() |
#6 |
Ocean Warrior
![]() Join Date: Jul 2007
Location: Kalamazoo, MI
Posts: 3,243
Downloads: 108
Uploads: 0
|
![]()
now we need to get tomi on board...and a skilled team of modders...
(sadly i am not one of them ![]()
__________________
Member of the Subsim Zombie Army |
![]() |
![]() |
![]() |
#7 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
Please, it wouldn't be fair without them after SH3 and all. I like to think I use them at first for training, build up some renown then upgrade.
![]() |
![]() |
![]() |
#8 | |
Ocean Warrior
![]() Join Date: Jul 2007
Location: Kalamazoo, MI
Posts: 3,243
Downloads: 108
Uploads: 0
|
![]() Quote:
I'll take my canoe any time over the VIIA!
__________________
Member of the Subsim Zombie Army |
|
![]() |
![]() |
![]() |
#9 |
Navy Dude
![]() Join Date: Mar 2008
Posts: 177
Downloads: 20
Uploads: 0
|
![]()
It’s amazing how detailed your engine room is and how basic the engine room of the VII from SH5 is…
|
![]() |
![]() |
![]() |
#10 |
Sparky
![]() Join Date: Jan 2010
Posts: 152
Downloads: 6
Uploads: 0
|
![]()
Just curious...how many triangles does it have ?
|
![]() |
![]() |
![]() |
|
|