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Old 03-04-10, 12:22 AM   #1
PurpleCity
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Default How interactive is the interior

A few questions about the interactive-ness of the interior?

Are most gauges active, depth, fuel/batt, C02, ballast tank pressure, etc?

Can I take over stations like sonar or radar?

Can I see/adjust dive plane angle, rudder degrees, individual engine rpm?

I noticed no UI compass, can I interact with navigation officer to give new heading?

much thanks!
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Old 03-04-10, 01:29 AM   #2
ddrgn
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I wish it had clickable dials, I hope the TMO guys add that up quick ;]
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Old 03-04-10, 01:45 AM   #3
sergei
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Quote:
Originally Posted by ddrgn View Post
I wish it had clickable dials, I hope the TMO guys add that up quick ;]
I'm afraid there's only one guy, and he's not here.
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Old 03-04-10, 01:46 AM   #4
CCIP
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Quote:
Originally Posted by sergei View Post
I'm afraid there's only one guy, and he's not here.
Sure he is. He's just taking a break

Nah, I think this is a tad unfair to expect this very moment. I was a bit disappointed to see that the dial functionality in 3D is, well, not terribly functional except for just showing you the basic depth etc.
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Old 03-04-10, 01:59 AM   #5
kylania
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I really miss flipping switches to open torpedo doors.
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