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Old 02-05-10, 07:36 AM   #1
Fido
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Join Date: Jun 2005
Location: Nederland
Posts: 60
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I have owned SH3 for almost 5 yrs but initially used it as a teaching aid, (I was a Military History Instructor at a U.S. college), I have since moved to the Netherlands, and just now dusted off this outstanding game. I played it stock for a while, then added the GWX3 Gold mod, that's when a couple of little problems cropped up. Problem #1 No matter what I do, I can not complete either the torpedo or naval artillery courses in the Naval Academy section. I can sink and verify every target destroyed, but I still do not get credit for all of my kills. Secondary Objective: Sink all merchant ships, always is listed as incomplete. #2 The sights on my deck gun, when in magnified mode will start to creep to the left after 20 or so rounds. It is not ship movement, it is consistent, and happens when both the target and my sub are motionless on a calm sea. It gets so bad I have to aim at least 15*degrees off target to make a hit, even at close range. I have changed out my gun crew, in case of fatigue, but to no avail. #3 It seems that the GWX mod strips out the AP, Star Shell, and AA rounds from the deck gun, well I can do with out AA and Star Shells, but on more than one occasion I have been forced to surface only to find myself face to face with an escort. With only HE, all I can do is fire away and wait for the inevitable end to come; it would give me comfort to be able to at least fire a few AP's in case a lucky hit just might save my boat and crew. Any help would be appreciated. These little problems take away from a game and mod, that together are truly great.
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Last edited by Fido; 02-05-10 at 09:22 AM.
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