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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Pacific Aces Dev Team
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![]() Practical Tips for Independent Game Development by Jacob A. Stevens http://www.gamedev.net/reference/bus...res/indieTips/
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-- Vapor-ware is always easier to sell because there's no limit what it can do! |
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#2 |
ACE
![]() Join Date: Sep 2002
Location: Kansas City
Posts: 1,274
Downloads: 60
Uploads: 0
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Good read, I remember reading it awhile back.
Something I always need to remember is the KISS rule, keep it simple, stupid. |
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#3 |
Commodore
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Cool article!
Always good to read the experience of others. I used to do it thoroughly back in the days as I was thinking to start my own game development. |
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