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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Weps
![]() Join Date: Nov 2006
Location: London, England (Usually in a pub...)
Posts: 358
Downloads: 49
Uploads: 0
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Hi guys, I've been away from SH3 for some time but decided to return again.
I tried WAC 4.1 but it keeps crashing so I've reverted back to GWX Gold. Thing is, since I've been away a LOT has been happening on these forums! ![]() I've looked at a lot of the mods coming out but I was curious to know if Tomi's excellent subs were still available and compatible with GWX and OLC's excellent MKIId mod? I understand people are having issues with the fantastic looking Merchant Fleet Mod? Is the workaround version (losing about 30% of the ships) compatible with the Community Units ships mod? I'll also be using the new Open Hatch mod (looks great!) - any compatibility issues with the above? I tried a couple of GUI mods but they keep wanting to overwrite files - what do other forum members suggest is the best to use with OLC's mod? Cheers all, ![]() Px3000
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