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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seaman
![]() Join Date: Sep 2005
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I'm at my wits' end here.
Here's the situation : I've got a nice, working, uncorrupted, January 11 1942 save with a perfect attack set up on a pair of Maya/Takao cruisers. - I know magnetic triggers are going to premature 200 yards out the boat, so my torps are set to impact only. - I know that, for some reason, my torp depth TDC setting is stuck in meters while the rest of the game is in imperial units - so torps are set to 5 meters, the only setting that'll reliably hit a 18 feet draft ship, what with deep runners and all. - I know my targets' speed and course to a T by now : 12 knots, 210 degrees, 4500 yards range at the time of saving. I can ping 'em till my fingers bleed, and still they won't notice me. Same about the periscope : I could shine a lighthouse bulb out of it, and they wouldn't notice. They've got no escort, no depth charges, no nothing. Should be a turkey shoot, right ? WRONG. Out of every salvo of 4 fishes I shoot at the leader, only one explodes, tops (I'm in a Salmon, can't shoot more than 4 in one sitting). I've tried many setups. 45° constant bearing. 20°. 60°. 5°. With PK and using constant bearings. Periscope ranging and sonar ranging. I could hit those cruisers with my eyes closed. Yet every damn time, "torpedo was a dud, sir !". Now, on to the question : is it supposed to be that way in 01/42 RFB 1.52 ? I know early war Mk. 14s were crummy and failed 95% of the time at a 90° angle, but surely some angles worked, right ? I tried many, many solutions in this pre-set configuration, and nothing gives me more than one lousy detonation out of 4 torps. What gives ? What's the magic angle ? Or is it supposed to be that way ? And if it is, at what date can I expect a modicum of gosh darned certainty that my torps are going to go BOOM instead of *clunk* ?
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Anything wrong ? Blame it on me. I\'m the French. |
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#2 |
Ocean Warrior
![]() Join Date: Dec 2007
Location: Between test depth and periscope depth
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I'd say that sounds about right to me. But the Bureau of Ordnance says it's you, not their pristine infallible torpedoes.
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USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
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#3 |
The Old Man
![]() Join Date: Apr 2008
Location: Huntington, Long Island, New York
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Your right its him but its because he is french
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#4 |
Commander
![]() Join Date: Jul 2007
Location: Crush Depth
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No kidding. Why aren't you using the magnetic detonators, in direct contravention of orders??!
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"The true soldier fights not because he hates what is in front of him, but because he loves what is behind him." -- Chesterton |
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#5 |
Loader
![]() Join Date: Oct 2009
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BuOrd just sent you a message telling you , that you must have let sea water into the mark 6 exploder!
It sounds very realistic for the date actually. |
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#6 |
Navy Seal
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![]() ![]() The unofficial scuttlebutt is to set the suckers on the surface, magnetic exploders somehow inoperative and plan for duds. You didn't hear it from me. But I'm bustin' rocks for sinking the USS Essex. What can they do to me? Put me in jail? You still didn't hear it from me...
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#7 | |
Seaman
![]() Join Date: Sep 2005
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![]() Quote:
But is that all of them, always 12 feet ? I assumed it was a random 1-12 value. So I tried to compensate for that, however, setting them on 7 (so, in my mind, between 8 and 19 feet, good for an 18 feet draft) had them consistently zip right past the keel. In any case, all right then. Thank you all for the answers.I guess a saboteur must have tampered with my pristine torps, pride of the Silent Service and jewels of American engineering, back in Surabaya. I'll file a report. And hope my full ammo load will at least cripple one of those tin cans...
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Anything wrong ? Blame it on me. I\'m the French. |
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#8 |
XO
![]() Join Date: May 2009
Location: Guam, I think
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4 duds and 2 prematures tonight, I think these torps are made by ACME
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#9 |
Seasoned Skipper
![]() Join Date: Apr 2005
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Are the magnetic detonators 100% fail rate or just very high? Is it possible to get a magnetic detonation out of the worst version of the MK14?
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#10 |
The Old Man
![]() Join Date: Apr 2005
Location: New Orleans, LA.
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dont feel bad... all but 4 of the last 15 torpedos i fired in TMO 1.8 were duds.
was pretty agitated after that long intercept. attacked a convoy, and out of the first 6 i let loose, only 2 detonated. swung her around and let the 4 out of the back go... and all 4 were duds. escorts were being lazy, so i got inside the convoy and kept at it, and fired off 5 more as they got loaded, and only 2 exploded. it was the middle of '42, and i was using mk.18's. do they ever get better in TMO? or is the mk.18 just hard coded in TMO to suck the entire war? anyway, i should have had like 11ty million kills out of that convoy and only got 2. |
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#11 |
Rear Admiral
![]() Join Date: Mar 2005
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Dont say anything but.......
I Feel you pain... on a running attack on a single DD 7 shots fired, 5 duds and 2 misses ![]() The original poster covered pretty much everything except the angle of attack. Evidently the triggers on Mk14's will crumple without detonating if the torpedo strikes at or near 90 degrees to its target ![]() ------>| Doink ! ------>/ Kaboom ! So dont strive for that 'perfect' 90 degree impact.
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Follow the progress of Mr. Mulligan : http://www.subsim.com/radioroom/showthread.php?t=147648 |
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#12 |
Rear Admiral
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The problem with trying a magnetic 'beneath the keel' shot with a magnetic trigger is you never really know how deep the damn torpedo is going to run. Put that on top of the common premature detonations in shallow / rough water. But no the failure rate is not 100% and magnetic detonations are possible.
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Follow the progress of Mr. Mulligan : http://www.subsim.com/radioroom/showthread.php?t=147648 |
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#13 |
Seaman
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I'm currently doing a war patrol just off the Atlantic coast of the USA using the Operation Monsun mod and RFB 1.52, hit a merchant with one torpedo that stopped it dead in its tracks, then fired 4 more before I got one that was not a dud, pretty amusing but such a waste
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#14 | |
Seasoned Skipper
![]() Join Date: Apr 2005
Posts: 665
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#15 | |
Seaman
![]() Join Date: Sep 2005
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70-90° : 100% duds 50-70° : 75% 30-50° : 50% 10-30° : 25% 05-10° : 15% Seems a bit on the high side - I might end up shaving 10% off them eventually. But for now, sticking to 20° shots seems to do the trick, although they're not easy to set up and get messed up easily if the target sees the torpedo wake and dodges... which they often do. Ah, dammit, MAN THE DECK GUN !
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Anything wrong ? Blame it on me. I\'m the French. |
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