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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Nub
![]() Join Date: Sep 2009
Posts: 3
Downloads: 14
Uploads: 0
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Hi, new guy here :-) Nice to see an old face Tater here !
Am using Trigger Maru overhaul at realistic setting. I was having one of my best patrols ever, was Thresher (Tambor) out of Perth cruising the Makassar Strait picking off single tankers out of the refineries at Balik. Had put down about 5 tankers in rough seas, was down to my last load of fish and was in a raging thunderstorm, daytime with fog, and got a radar hit and took off after it. Went to general quarters to maximize eyes on deck and manned the deck gun with the best gunmen I had from the rear torp room. Did not get a sighting on the tanker as he went past at what must have been rock throwing range and I ended up in a stern chase. Finally the gun crew and lookouts sang out and a round went off. I looked thru the scope and the ship could not have been over 250 yrds away. All stop and took a narrow angle torpedo shot that obviously hit him under the arming range. Any farther than 250 yrds we lost sight of him. SO the 4.5 gun pounded away into his stern at the waterline for awhile, pulled up to his 7 Oclk spot at about 200 yrds, and there was an explosion and "He's going down". I was head down in the office checking the course. Then there was a easily discernable secondary, tremendous fireworks, , and the damage alarms start screaming. I went to the crew menu, all the gun crew and lookouts were all dead. The hull was 100%, every crew member inside was red. Of course there ended my best game yet. Did the exploding tanker take me out too? The was no chance of enemy warships around, and the target ( a modern tanker? stack aft) was dead and never fired a shot the entire engagement. It was total and instantaneous annihlation. I loved it ![]() Thanks for the Mods, it makes SH4 SOOOO much better. |
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