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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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Navy Seal
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Loving TMO 1.9, but as usual I make some changes to convoys etc to suit my taste.Used historical records to add in some historic traffic for big prizes such as the Yamato etc.Changed convoys around a little.
Have also created some rather effective hunter-killer groups using the "sub-hunter traffic layer via the mission editor. Besides 2-3 corvettes in group, have added 1-2(in later war, 3 planes) of various types from big floatplanes to G4M Bettys assigned as air component of the hunter killers, very effective.Encountered one in Jan 1944 in Yellow Sea, was 8000 yards from 3 ships on the hunt(Wakatake DD, minesweeper and Aux subchaser), putting them astern and going for the bottom when i heard depth charges explode and my boat shake, with heavy damage to trimp pump, compressor and aft batteries.Went to the bottom.Soon the ships were closing in and pinging, only had 213 feet to hide in, however, there was a strong temp gradient at 100 feet and seas were choppy.Endured 8 hours of depth charges with some close calls but survived. Have also added planes as air cover for convoys, makes approaches at periscope depth as risky as it was.Just an FYI for those who may want to spice things up some. ![]() |
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