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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seasoned Skipper
![]() Join Date: Nov 2008
Location: Colorado and California
Posts: 726
Downloads: 358
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I am very interested to hear of anyone with experince using both DC and SH II.... DC looks like one of the most sophisiticated surface ship sims yet, i know there are graphics limitations, but it may be possible to upgrade that or adopt some mods to improve things but the multiplayer surface vs sub aspect is very interesting to me. I have heard scuttlebut that this never worked very well, but i would still like to hear any experience anyone has had, i have both games and the patch installed. Is there a manaul supliment that covers the combined play?
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#2 |
Pacific Aces Dev Team
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It had problems in its original configuration, but Subsim here created its own software ( Projekt Messerwetzer ) which greatly improved it. Available from its download section.
A major part of Subsim once consisted of the Wolfpack and Eagle Leagues which were exclusively for on line multiplayer. It flourished with regular games for several years. They meet at this forum now for old times sake, but games are far and few between. http://www.subsim.com/radioroom/forumdisplay.php?f=240 I've had multiplayer operating on a LAN successfully for several years. DC v DC ( Fleet actions) DC v SH2 I never tried on line. BTW You are quite right. DC/SH2 has some amazingly powerful features. Its multiplayer ability is often overlooked.
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"You need to put your behind in the past". Kumba |
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#3 |
Seasoned Skipper
![]() Join Date: Nov 2008
Location: Colorado and California
Posts: 726
Downloads: 358
Uploads: 0
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thank you, will head over to Projekt Messerwetze download now
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#4 |
Seasoned Skipper
![]() Join Date: Nov 2008
Location: Colorado and California
Posts: 726
Downloads: 358
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ok, got em
i see the 1.1 patch, got that but there are TWO Projekt Messerwetzer patches....both uploaded on the same date: Projekt Messerwetzer Destroyer Command patch v1.03 (4.30 MB) Projekt Messerwetzer multiplayer patch (6.44 MB) do we add them both AFTER we do the 1.1? thanks
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#5 |
Pacific Aces Dev Team
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Yes, both after patch1.1 .
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"You need to put your behind in the past". Kumba |
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#6 |
Navy Dude
![]() Join Date: Jul 2002
Location: Ft.White Florida
Posts: 178
Downloads: 18
Uploads: 0
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I was a core tester for the SH2/DC upgrade PM>
"Projekt Messerwetzer". You can have a real nice online game with 4 to 6 players.*we had 8 once and it worked fine.* One person must be the host,give his ip to other players then start the server. The players wait 4 to five min and then connect. The read me for PM will have all the info for set up.There are a few SH2/DC players around..I play DC on the laptop.Vista works well with it. ![]() Any questions ..I'll do the best to remember how it all works. I also have a large stash of SH2/DC mods...sound,missions and the resupply at sea mod. However,I will not be home till next Saturday,and thats were the disks are. ![]() Also..to get rid of the SH2 screen blanker..the black screen of death. Go to the SH2 icon,right click and in the properties target box fix it to read: Shell/Shell Not Shell/Exe or what ever it says. That stops it.
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![]() G/K Worldwide: Making your life miserable since 2002 ! K.R.A.P. http://www.subsim.com/radioroom/forumdisplay.php?f=240 Last edited by kaptkirkU4467; 08-15-09 at 08:10 PM. |
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