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Old 08-11-09, 10:29 AM   #1
Huliganul18
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Default The crew of silent hunter 4

I'm new to this game but whit this forum i'm now able to intercept a target am blow it up whit the sonar and radar stuff.

My next question is how do you recruit new people to your submarin crew to get up to the maxim of efficiency.

What is the best combination between electrical, mechanical, guns ,watchman and leaderschip for :

torpido room , engine room,control room..... all
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Old 08-11-09, 10:46 AM   #2
Capt.Warner
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You get New Recruits by going to your base,when your in your office click on the little submarine figure and it should bring up crew page.You Must have renown in order to recruit new people.You get renown by going and patrols and sinking things,This is also the page where you can upgrade your sub such as your radar,Sonar,Submarine Coating and other things.I think leadership for your control room and guns for manning the flak and deck guns.You can click on a crewmate and it will show his special abilities and place him there for the best results,Mechanical People I recommend Putting them into your damage control team so when you get hit or depthcharged they will repair whatever's hit.
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Old 08-11-09, 06:24 PM   #3
Inner Sound
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Deck Watch - Watchkeeping

Torpedorooms - Electrical + Mechanical + Guns

Engineroom - Mechanical + Electrical

Control Room - Electrical + Mechanical + Watchkeeping

Conning Tower - Electrical + Watchkeeping

Damage Control - Electrical + Mechanical + Guns

Guns - Overpowering Desire For A Much Bigger Willie


Well that's how it looks to me. Hopefully someone that really knows will point at the definitive statement.
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Old 08-11-09, 06:29 PM   #4
Armistead
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I've asked a few times, but doe's anyone have a clue how the efficiency ratings work or what the numbers stand for. The usually look something like 80 + (30)..something like that.
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Old 08-11-09, 06:33 PM   #5
donut
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Don't forget Leadership

Quote:
Originally Posted by Inner Sound View Post
Deck Watch - Watchkeeping

Torpedorooms - Electrical + Mechanical + Guns

Engineroom - Mechanical + Electrical

Control Room - Electrical + Mechanical + Watchkeeping

Conning Tower - Electrical + Watchkeeping

Damage Control - Electrical + Mechanical + Guns

Guns - Overpowering Desire For A Much Bigger Willie


Well that's how it looks to me. Hopefully someone that really knows will point at the definitive statement.
ONE hi in leadershp for Battle stations, in each compartment. Not in each watch shift
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