![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Watch
![]() Join Date: Mar 2008
Location: Minnesota
Posts: 21
Downloads: 30
Uploads: 0
|
![]()
Hello fellow modders,
![]() I have been kind of a lurker for a while, but active in playing SHIV and SHIII, with the many mods out there, with the gameplay effects, improving immersion in submarine warfare, and playable surface units, I would firstly want to thank you all out there for your effort making this all possible. I am still largely new to modding playable units, I have three units from the stock game that I would like to make playable, a liner, and two merchant ships, without weapons, which is pretty basic. I am curious to know what it takes to make a playable unit, do I need to do major rescripting or is it simpler than that? I would greatly appreciate some resources, or information on this, that will help me get started. ![]() -Seawolve44 ![]() |
![]() |
![]() |
![]() |
#2 |
Rear Admiral
![]() Join Date: Jul 2008
Location: SPACE!!!!
Posts: 10,142
Downloads: 85
Uploads: 0
|
![]()
Its not realy hard from what im to understand... there was a post on this in the sh4 modding forums i think.
![]()
__________________
Task Force industries "Taking control of the world, one mind at a time" |
![]() |
![]() |
![]() |
#3 |
PacWagon
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
Posts: 2,908
Downloads: 287
Uploads: 0
|
![]()
TF, Love the sig
And Seawolv, theres a tutorial Keltos has been trying to get sticked for the longest time, its called "Adding playable Units Tutorial" by Mikhayl Or something incredibly close to that Have fun ![]()
__________________
Cold Waters Voice Crew - Fire Control Officer Cmdr O. Myers - C/O USS Nautilus (SS-168) 114,000 tons sunk - 4 Spec Ops completed V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C! |
![]() |
![]() |
![]() |
|
|