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Old 06-03-09, 02:37 PM   #1
Donnystu
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Default I never expected this...

I'm currently in January 1941 (GWX 3) captaining a IXB out of Lorient. I was on my way back to port after a rather unsuccessful patrol and was about 500km off the coast of Vigo. At about 1845 my watch crew spotted a group of enemy warships doing 15 knots. I thought about immediately diving but I was curious to see who they were so I followed them at flank speed. I was shocked to discover that it was an Illustrious class carrier being escorted by a Southampton class cruiser and a few destroyers! I wasn't going to let this get away so I managed to get a good firing angle and the range was coming down to 3500m but the window of opportunity was small. I fired a salvo of 4 T1s in hope more than anything and got one hit towards the rear of the carrier! This is the strange bit....

It then exploded in a ball of flames and sank in less than 5 mins.

I didn't think it would be this easy to sink a big warship or was it just a lucky hit?

22000 tons at the bottom.
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Old 06-03-09, 02:45 PM   #2
Kptlt. Siegmann
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Based on my previous experience with carriers, that was one heck of a hit!

The one and only time thus far I've hit a carrier, got 2 hits on HMS Indomitable, one midships and aft section. It sunk many hours later. No spectacular explosions for me, and I almost didnt live to tell about it. According to commander, I had 2% hull integrity when I docked at home port. You can imagine what a mess my boat was

Nice shooting Kaluen!

edit: Career 2, Patrol 6 if you're trying to find it in my personnel file
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Old 06-03-09, 02:48 PM   #3
vonCrandall
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I've noticed that in GWX that if you score a rear hit by the screws from pretty much any angle, the ship will have a very high chance of exploding.

I'm not sure why this is, because the charts that show where all of the munitions, fuel, etc are show these to be a good bit further towards the bow. There must be some sort of damage model in GWX that reads this area as a vital area and makes it explode as opposed to simply blowing the props/rudder up. This doesn't make much sense to me because the propellers were connected to a large drive shaft going to the engineroom which was several hundred feet forward.

Not sure on why this happens, but it does.
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Old 06-03-09, 02:55 PM   #4
Kptlt. Neuerburg
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In some instances large warships have been known to sink in less then 5 minutes. In R/L it took the HMS Hood three minutes to sink. In SH3 it all depends on where you hit the ship and what speed it is going. Heck once I managed to flip a British battleship by hitting it as far up the bow as possible to avoid the anti-torpedo bulges. Had to be the funnest thing I ever did in SH3.
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Old 06-03-09, 03:00 PM   #5
Kptlt. Siegmann
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Quote:
Originally Posted by Kptlt. Hellmut Neuerburg View Post
In some instances large warships have been known to sink in less then 5 minutes. In R/L it took the HMS Hood three minutes to sink. In SH3 it all depends on where you hit the ship and what speed it is going. Heck once I managed to flip a British battleship by hitting it as far up the bow as possible to avoid the anti-torpedo bulges. Had to be the funnest thing I ever did in SH3.

That's exactly what I did to sink a Renown class with 1 torpedo (I sent the other 2 I had to HMS Hood), punch a hole forward of the bulge armor and let it's momentum and the water take care of the rest Indeed one of the funniest things to see!
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