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Old 11-21-08, 11:12 AM   #1
CaptianT
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Default Any recommendations for WW2 computer naval games?

I have finished reading some books on WW2 naval battles and am interested in seeing what others are playing. (I do play SH3 and SH4, but would like to play something a little larger in scope and strategy.) Are there any low to mid level complexity WW2 naval computer strategy games that you can recommend?

Any input or recommendations would be greatly appreciated.

Best regards.

Last edited by CaptianT; 11-21-08 at 11:46 AM.
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Old 11-21-08, 06:12 PM   #2
difool2
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Can't quite recommend it because it isn't out just yet and I'm not a beta-tester, but Supremacy at Sea is a title which I've been waiting for for over a year now, and which should be out before Christmas. Operational/strategic level wargame with optional command levels.
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Old 11-24-08, 12:31 PM   #3
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Difool2,

Thanks for the recommendation. I had never heard of this game or of NWS. The description of Supremacy at Sea looks interesting, although it may be a little too complicated or bigger in scope than what I was looking for. I'll still continue to keep track with new interest of how the development of this game is progressing.

On the other hand, the NWS Warship Combat: Navies at War game looks really interesting. This looks like it allows actual naval battles to be fought and recreated, (which is more of my current interest). Have you played this particular game? If so, does it allow carrier battles to be played or recreated? Is this a game that you or others would recommend?
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Old 11-24-08, 12:43 PM   #4
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Don't think any good games came out lately (Please tell me I'm wrong!), but there some great older games I can recommend. Try out SSI's Great Naval Battles series and Microprose's Task Force 1942 (There are more, but I can't think of any right now)
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Old 11-24-08, 01:55 PM   #5
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Great Naval battles is a good game but kinda hard. As for a submarine simulator, Command : Aces of the Deep is as best as it gets.
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Old 11-24-08, 04:19 PM   #6
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Of course nobody mentioned the one problem with GNB. IE: It's ancient. Oh well, it's pretty sad that sheer drought of good sim games has been so long and hard we're forced to look back on wild sims from the 90s like they're new or original. I blame modern business models really. Who wants to make a game with any actual challenge when it's clear the masses just want Quake/Zerg-em-ups?
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Old 11-24-08, 06:56 PM   #7
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Most of their target market consists of 12 year olds that think "head shots" and the "F Word" are the greatest things man has ever invented. Because of this they have to dumb down most of the software being made today.

They don't make 'em like they use to. I was play'n Silent Service when I was 12.


It would be really nice if Ubisoft used the SHIV engine to make a WWII surface combat game.
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Old 11-24-08, 08:29 PM   #8
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Most gamers are around 20 years of age. To be honest, most of the market is people who simply don't want to play different or detailed games. They've got a set idea of what a video game should be, and anything not conforming to it is shunned. Why else did WiC get pounced on by every RTS nerdling fanboy? Just because it didn't have base building?

The other problem is just sheer laziness. No one wants to play a game that requires of bit of work put into it because they believe their is no payoff. There is...they just don't want to wait for it. They want satisfaction NOW.
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Old 11-24-08, 08:54 PM   #9
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Fighting Steel is pretty good with the NWS patches. Carriers at War is pretty good for a few weeks. I really liked the Carrier Battles in 1942: Pacific Air War... and well as the others have stated it's been a few years since anything great came along.
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Old 11-24-08, 10:07 PM   #10
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Enigma Rising Tide, more on the arcade side but good game all the same, command naval ships or subs. More a sim than a stradegty.
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Old 11-25-08, 01:49 PM   #11
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Quote:
Originally Posted by Tim Konuch
Difool2,

Thanks for the recommendation. I had never heard of this game or of NWS. The description of Supremacy at Sea looks interesting, although it may be a little too complicated or bigger in scope than what I was looking for. I'll still continue to keep track with new interest of how the development of this game is progressing.
Expanding on my OP-the game gives you optional command levels. You can let the AI control anything you don't want to dirty your hands with (I at least will let it run ground combat). Read thru some of the docs some more-the designer has attempted to make it playable while not skimping on realism-we shall see if he will deliver.

Quote:
On the other hand, the NWS Warship Combat: Navies at War game looks really interesting. This looks like it allows actual naval battles to be fought and recreated, (which is more of my current interest). Have you played this particular game? If so, does it allow carrier battles to be played or recreated? Is this a game that you or others would recommend?
It also isn't out yet, but the designers of both sims have indicated that you can fight the actual sea battles in SaS in NaW, and export the results back into the former!
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Old 11-29-08, 12:28 PM   #12
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Not a world war two title however it will have ships slugging it out with each other. I'm not sure how you feel about world war one Tim but Jutland might go some way to satisfy you're need for some surface action. It's not out quite yet but check out this link for more infomation about it...

http://stormeaglestudios.com/public/Downloads/Jutland_Resources/Jutland%20Info%20Brochure/Jutland%20Info%20Page%2001.html
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Old 11-30-08, 04:05 PM   #13
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If Jutland does well for Storm Eagle Studios I wonder if their next title will be a WWII Naval game? :hmm:
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Old 12-01-08, 02:32 PM   #14
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Quote:
Originally Posted by Hellcat
Fighting Steel is pretty good with the NWS patches. Carriers at War is pretty good for a few weeks. I really liked the Carrier Battles in 1942: Pacific Air War... and well as the others have stated it's been a few years since anything great came along.


I really enjoyed the carrier battles in Pacific Air Wars 1942. I like the way we could jump right into the action and fly the Zero or Hellcat. Now that's an idea I have not seen in any games since PAW 1942.

I wish that a publisher would reproduce the PAW 1943 game so that it would run on Windows XP and be able to use the new hardware like my MS Sidewinder FFB Pro Joystick.

I read that there is a program that allows dos games to be played on the Windows XP platform but they are too hard for me to use. I want a cookie cutter way to play the game and don't want to have to fool around with the computer to get a game to work.
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Old 12-01-08, 02:40 PM   #15
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Task Force 1942 (Another game by MicroProse) has a similar campaign engine to PAW (Or so I heard, haven't personally played PAW), but lets you command a ship/task group directly in a battle, as opposed to PAW which is a flight sim
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