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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seasoned Skipper
![]() Join Date: Jul 2008
Location: Stockholm
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While cruising eastwards in the North-Western Approaches a Hunt came on a crossing course. The weather was extremely bad so we didn't dive, just cut the engines and let him pass a few clicks ahead. Then comes the funny stuff. Even if we had cut the engines the knot indicator still showed 3 knots. This lasted for a long time - like an hour or so. If this is to illustrate wind/sea drift I am impressed by the game. Problem is we had the sea/wind against us.....
Of course, we could be drifting backwards. Anybody experienced this...? |
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#2 |
Chief of the Boat
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You are correct in assuming it is down to the drifting action.
The game has never allowed for sea state/wind (funnel smoke example) unfortunately. The quickest way to stop the drift is to throw your engines into reverse....stopping them when you approach 0 knots. |
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#3 |
Eternal Patrol
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Lots of times I will do my own navigation with no Navigator. If you do not check, and adjust, your course frequently you can have drift problems. Once after three scotch & sodas I was D.I.D. by collision.
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#4 | |
Seasoned Skipper
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Location: Stockholm
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#5 |
Ocean Warrior
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Location: Sheffield, England
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:rotfl:
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Best Patrol: 10 merchants + HMS Nelson for 68.056 Tonnes |
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#6 | |
Ocean Warrior
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![]() Is this possible in the game?,can you allow the current to push you through for prolonged periods? ![]()
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Best Patrol: 10 merchants + HMS Nelson for 68.056 Tonnes |
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#7 |
Chief of the Boat
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Not possible....no underwater currents, coupled with the fact that the passage is too long and you'd run out of oxygen in the process.
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#8 |
Ocean Warrior
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Location: Sheffield, England
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Bugger
![]() Even though it isnt modelled in the game,would a SURFACE current be enough to push a UBoat through at night? Cheers Jim
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Best Patrol: 10 merchants + HMS Nelson for 68.056 Tonnes |
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#9 |
Chief of the Boat
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Nope....besides there are a multitude of surface patrols.
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#10 |
Ocean Warrior
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Forgot about the surface patrols
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Best Patrol: 10 merchants + HMS Nelson for 68.056 Tonnes |
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#11 |
Eternal Patrol
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Currents looks like another thing to put on the wish list to the Devs for SH5.
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#12 |
Ocean Warrior
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You may be right there FW
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Best Patrol: 10 merchants + HMS Nelson for 68.056 Tonnes |
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#13 |
Sea Lord
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At least where the currents are very important like gibraltar, channels, narrow straits and others like a storms
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But this ship can't sink!... She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty. Strength and honor |
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