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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Mate
![]() Join Date: May 2009
Posts: 57
Downloads: 94
Uploads: 0
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I've been playing the SH series for years, and was hooked on subsim games when Silent Service was on the original Nintendo....but I recently got back into playing SH3 seriously and had a few questions.
First, I see alot of people showing pics of a mod that has things blasting off the decks, rendering vehicles on decks, and tossing the crew of ships into the water. Where do I get this mod, and is it 100% compatible with GWX3.0? I saw on the dlownloads page that there was a mod named "Real Damage Mod for 1.3 and New DC/Sonar Fix" but whenever I click it, I just get a bunch of garbled code and no download. Could someone point me in the right direction? I was also looking if there was a mod that showed the known shipping lanes that could be put on the map. Secondly, is there a a pretty much 'idiot proof' guide on how to use the map and mapping tools such as the marker, compass, etc and what to use them for. I know the general gist of what needs to be done to compute speed, range, etc but I wanted to know if there was a comprehensive guide as in, Step 1, you do this and here are the instructions on how to do it and why, Step 2, etc. I read the GWX3.0 manual and it is very vague on some of them and what to do, and when. Thanks! |
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#2 |
Ace of the Deep
![]() Join Date: Sep 2002
Location: Austria
Posts: 1,070
Downloads: 0
Uploads: 0
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for the garbled code try right clicking the link and "save target". As for mod compatibility I don't know.
Do a forum search on tutorials for manual targeting to find manuals how to use the drawing tools in the map. Edit: Welcome on board von Crandall ![]() |
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#3 |
Eternal Patrol
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Download the SHIII Community Manual from the Subsim download site. It will answer a lot of your questions. (click downloads - now open at top of page)
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RIP Laufen zum Ziel |
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#4 |
Chief of the Boat
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Welcome aboard vonCrandall
![]() GWX3.0 comes with an enhanced damage effects mod already. |
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