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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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中国水兵
![]() Join Date: Jan 2000
Location: The People's Republic of Massachusetts, USA
Posts: 282
Downloads: 42
Uploads: 0
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Hi folks,
One of my (very) minor pet peeves about Sub Command and Dangerous Waters was always that the ESM suite was not adequately simulated. I know, ESM is not the primary sensor for ASW missions - but try doing an ASUW or littoral recon mission without it! And of course, I am biased, having been an ESM technician while I was in the navy... So I always thought "when I learn a bit of programming, I'll make my own ESM simulator to show my fellow subsimmers what a real ESM suite might look like if it happened to be included in one of our sims." So I took what I learned during my programming courses, studied and practiced a bit of C++ programming on the Windows OS (via Visual Studio), and whipped up my own little ESM receiver simulator. I say "whipped up" as if it took only a little bit of time, but in truth, I have been working on this since the summer of '08, and in the meantime I have been maintaining/landscaping my house, spending time with my new wife and pets, working, and just generally living life, and BOY does that get in the way of hobbies!!! Please keep in mind that this is a crude little receiver simulator. There's a lot more I'd love to put in it, but of course, that all depends on how much interest is generated by this small example. What the ESM Receiver Simulator version 0.5 has now:
I’ll be interested in any reactions to this little sim. Chances are that you won’t hurt my feelings with criticism unless you’re a real a-hole, so don’t be shy… You should be able to find the simulator at CADC's file repository, once the moderator has approved it ![]()
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