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Old 04-08-09, 07:34 PM   #1
Evil
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Join Date: Apr 2009
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Default Changing The Limits Of The Game

I made a mod for SH4 changed a few things here and there but I'm having a problem finding a way to change the physical size of the loaded map, things like how deep you can dive. Example, once a sub or sunken ship reaches 1,645 Meters it disappears even thought the sea floor is thousands of meters below that depth it would seem that the in contrast nothing can rise much more than 200 meters above the sea either not the camera and not blast debris. Example, I have modified certain torpedo’s to mimic small Nuclear weapons when they detonate ships or peaces of them are often flung through the air however they will usually bounce off an invisible ceiling. Clearly this is because there are physical limits the althatude and depth around the ship. I am wondering if anyone knows what file contains that data and if so how I might modify it

“What file and what program can edit the file ect…”

Last edited by Evil; 04-10-09 at 05:41 PM.
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Old 04-09-09, 09:04 PM   #2
Sniper_Fox
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This is something that would most likely be hardcoded into the engine for performance reasons.




(god damnit, now i'm some foolish lookin medic dude, i prefered being sparky....)
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Im a one U-boat wolfpack. Ive hit the bottom of the Mediterranian at 250 metres in my VIIC and brought that babe back up, and still made it back to La Spezia. Ive sunk more destroyers than I have merchants...youll wish you never sailed into U-87s hunting grounds. When you pull into port, dont lull yourself into a false sense of security, your mines and subnets are just a petty challenge for my crew and I.
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Old 04-09-09, 11:17 PM   #3
peabody
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Quote:
Originally Posted by Sniper_Fox View Post
This is something that would most likely be hardcoded into the engine for performance reasons.




(god damnit, now i'm some foolish lookin medic dude, i prefered being sparky....)
Nice hat sniper. (Been there, done that.)

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