SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 03-16-09, 07:25 PM   #1
gimpy117
Ocean Warrior
 
Join Date: Jul 2007
Location: Kalamazoo, MI
Posts: 3,243
Downloads: 108
Uploads: 0
Default [Req] No Static Damage??

after getting killed by invisible flooding once again I would like to ask if any modder can take a look at the damage models of the Subs. I'm kinda fed up with flooding you can't see or fix. I at least would like to know when I'm screwed like in sh3 when I had flooding that I couldn't fix.

thanks,

Gimpy117
__________________
Member of the Subsim Zombie Army
gimpy117 is offline   Reply With Quote
Old 03-17-09, 08:58 AM   #2
tater
Navy Seal
 
Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
Default

Sounds like you are playing stock. If so, look at the hull damage. If the number is greater than 000, you might sink if you dive too deep. The higher the number, the less deep you will have a hull failure.
tater is offline   Reply With Quote
Old 03-17-09, 09:56 AM   #3
gimpy117
Ocean Warrior
 
Join Date: Jul 2007
Location: Kalamazoo, MI
Posts: 3,243
Downloads: 108
Uploads: 0
Default

I have FOTRS for 1.5 installed....

the thing is I got hit with a couple bombs (I was playing around the Solomons and apparently unlike stock, the aircraft in operation watchtower now attack you)

well I had 35% hull damage but no flooding but I randomly started to sink. I blew tanks kept her from going down (although I was vertical in the water fro some time)

is there a way to make only damage you can see effect flooding?? and for that matter only flooding you can see effect sinking?
__________________
Member of the Subsim Zombie Army
gimpy117 is offline   Reply With Quote
Old 03-17-09, 10:18 AM   #4
tater
Navy Seal
 
Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
Default

Your sub (in RL ) if your ballast tanks are holed, you cannot blow air into them to surface (ie: you remain submerged). You would not see this damage at all. If it was an air-filled tank... you'd see air pressure drop, that's it.
tater is offline   Reply With Quote
Old 03-17-09, 10:57 AM   #5
gimpy117
Ocean Warrior
 
Join Date: Jul 2007
Location: Kalamazoo, MI
Posts: 3,243
Downloads: 108
Uploads: 0
Default

well actually my sub came up...

well at least it should show flooding... or at least let you know your tanks are shot...
__________________
Member of the Subsim Zombie Army
gimpy117 is offline   Reply With Quote
Old 03-17-09, 01:14 PM   #6
Webster
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

thats why some mods remove the damage indicator altogether, because it doesnt reflect all damage and can misslead you into thinking your ok.
  Reply With Quote
Old 03-17-09, 01:28 PM   #7
gimpy117
Ocean Warrior
 
Join Date: Jul 2007
Location: Kalamazoo, MI
Posts: 3,243
Downloads: 108
Uploads: 0
Default

Quote:
Originally Posted by WEBSTER
thats why some mods remove the damage indicator altogether, because it doesnt reflect all damage and can misslead you into thinking your ok.
is there a way to make it show all damage or is it hard coded??

by the way...I really like your ship acceleration times webster!
__________________
Member of the Subsim Zombie Army
gimpy117 is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:20 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.