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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Stowaway
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Hi all
I haven't been playing the game for too long. I'm using TMO. I'm currently in a Gar in september 1942. I used to get aircraft warnings from a good distance away, certainly well out of the aircrafts visual range and had plenty of time to get deep and avoid being spotted. I have just upgraded to "improved SD radar". Now it seems whenever I get an aircraft warning, I am already well within visual range and have to crash dive and often get depth charged. Why is this happening since I got the "improved" radar? |
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#2 |
Commander
![]() Join Date: Jul 2007
Location: Crush Depth
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Good question, I've noticed the same thing.
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#3 |
Watch Officer
![]() Join Date: Apr 2007
Location: York, England
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Are you using any mods that may effect the radar? Can't think of anything else that could be causing your problems.
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#4 |
Stowaway
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I only use TMO. It's weird it seems to have sorted itself out now. I'm back to seeing the aircraft well out of visual range. Maybe just some weird bug that cropped up.
Anyway, all seems well now :-) |
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#5 |
Commodore
![]() Join Date: Jul 2006
Location: Orlando, Fl
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Maybe the radar man just wasn't familiar with the new equipment !
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#6 |
Let's Sink Sumptin' !
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Get the reliable Radar O'Reilly set. He can even pick up helicopters.
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#7 |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
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I doubt he could hear that well through a hull and several feet of water, but you never know.
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#8 | |
Commodore
![]() Join Date: Jul 2006
Location: Orlando, Fl
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![]() RVAH-9 RA-5C Vigilante at NAS Sanford, Fl 1966 The coolest plane few have heard of! |
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#9 |
Ace of the Deep
![]() Join Date: Aug 2008
Location: Melbourne, AUS
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It must've been one of Benards improvements. At least until your original radar operator looked at it and fixed his stuff up
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#10 |
Electrician's Mate
![]() Join Date: Sep 2006
Location: Iowa
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Were you at action stations in one and not in the other?
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#11 |
Nub
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I don't know if this is the same problem that you are seeing, but I'll mention what I've run into, since it sounds similar. Its seems sometimes that if I make use of the single sweep radar button, this results in my SD radar no longer functioning. (At least, I think that is the cause and effect.) I was able to get it back working, again, by creating a save and restarting the game from that save.
Perhaps there is something else going on, here, which I'm not really understanding (i.e., what the single sweep radar button's features are). I'm running the stock campaign with v1.4 patch. |
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