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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seaman
![]() Join Date: Aug 2007
Posts: 35
Downloads: 78
Uploads: 0
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So a few things I was wondering if everyone could help me out with.
- When a battlestarts the alarm bell starts ringing. problem is it never stops ringing. Not even when I am 100 miles away and fully repaired. - Whenever my battleship catches fire from a battle the flames never go out. Again I can be 100 miles away and fully repaired, but my ship is still on fire. - Also, is there a way to incress your lookouts ability? Because I always seem to get spoted alway before my guys seem them. Ok let me put that a different way, because I know its hard to miss a battleship coming at you from miles away. They always seem to open fire before I can. Does not seem to matter what ship I am playing, happens all the time. - I also noticed on most playable ships there is no water interacting with the ship sound. It's really hard for me to even notice the sound of the bow wave. and I can never really hear any sounds of water smashing against the hull or anything. - Oh, last thing I can think of, and not a big deal at all, I just thought it was funny. Does anyone else think that these ships leave a hell of a roster tail? I think I got water coming over the rear deck. Last but not least, I would like to thank everyone who has worked on any of these mods. We all are greatfull for your hard work. Thanks |
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#2 | |
Stowaway
Posts: n/a
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#3 |
Soundman
![]() Join Date: Jan 2009
Location: Millington, MI USA
Posts: 145
Downloads: 10
Uploads: 8
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fixing the prop wake is easy just open the dat with silent3ditor and lower the node for the prop wake
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http://www.gamefront.com/files/user/jmardlin |
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#4 |
Seaman
![]() Join Date: Aug 2007
Posts: 35
Downloads: 78
Uploads: 0
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Ya those mods help a lot! Thx. Oh also ,do you or anyone here know the sound file or location of that alarm bell sound? I dont think that this mod is being worked on anymore. So if I could just take that sound out of the game, that would work just as good I guess.
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#5 | |
PacWagon
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
Posts: 2,908
Downloads: 287
Uploads: 0
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2. find the sound (i believe it is shipalarm.wav in data/sound) 3. cut and paste to a seperate folder. dont delete it.
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Cold Waters Voice Crew - Fire Control Officer Cmdr O. Myers - C/O USS Nautilus (SS-168) 114,000 tons sunk - 4 Spec Ops completed V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C! |
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