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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Jun 2010
Location: Miami, Florida
Posts: 7
Downloads: 177
Uploads: 0
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I am new to SH4 so please forgive my ignorance/stupidity...
Which file do I have to access/change to have more torpedoes in my boat? ...Say 50 instead of 24. I know it's not realistic but who cares, I wanna sink'em to kingdom come! |
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#2 |
Navy Seal
![]() Join Date: Feb 2009
Location: Kentucky
Posts: 5,421
Downloads: 85
Uploads: 0
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Not sure that you can easily change that at least to that high the only thing close to that is the Tench class which holds 28 torpedoes and you'd need TMO for that and TMO does not sound like your style.
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#3 |
Ace of the Deep
![]() Join Date: Jul 2008
Location: Athens, the original one.
Posts: 1,226
Downloads: 9
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You can set for "unlimited ammo" in the game preferences (good for single missions and patrols). If you're in campaign mode, next time you're in port, in the office. click on the clock (on the bookshelf on your left) and change your campaign preferences.
Clock or is it a radio ? ![]() .
__________________
- Oh God! They're all over the place! CRASH DIVE!!! - Ehm... we can't honey. We're in the car right now. - What?... er right... Doesn't matter! We'll give it a try anyway! |
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#4 |
Admiral
![]() Join Date: Jul 2009
Location: Now, alot farther from NYC.
Posts: 2,228
Downloads: 105
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That's going to require one huge Fleetboat.
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"The journey of a thousand miles begins with a single step." -Miyamoto Musashi ------------------------------------------------------- "What is truth?" -Pontius Pilate ![]() |
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#5 |
Stowaway
Posts: n/a
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That's for the boats with the twin mid torpedo rooms.
Urge |
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#6 | |
Swabbie
![]() Join Date: Jul 2011
Posts: 10
Downloads: 126
Uploads: 0
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#7 |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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#8 |
The Old Man
![]() Join Date: Dec 2005
Location: Philadelphia Shipyard Brig
Posts: 1,386
Downloads: 160
Uploads: 19
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For a career, having resupply bases closer to the action works for me;
http://www.subsim.com/radioroom/down...o=file&id=4358 |
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Tags |
mods, torpedoes |
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