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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch Officer
![]() Join Date: Jan 2004
Location: Periscope Depth
Posts: 341
Downloads: 937
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Ahoy, i have a question regarding promotions, medals and awards:-
Im now into my 14th Patrol in 1942, on return from patrols i tend to select the torpedo men and gunners for awards and medals and i have promoted my most experienced officers. Is this the correct way to manage your crew, all of the men seem quite happy in terms of morale but 90% of my Petty Officers and Seaman now seem well overdue for promotion when you look at thier experience levels. Im wondering if these lack of prospects and medals for the more junior members of my boat will effect thier performance or am i just looking into the game too deeply? yours aye Gunny |
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#2 |
The Old Man
![]() Join Date: Dec 2008
Location: Deep in the Wild Canadian suburbs.
Posts: 1,468
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SH3 Commander (I've said that SO many times :P) will let you change your crew's stuff and do other cool things like make a personnel file for your captain, and edit patrol logs.
If you don't want SH3 Comander for some strange reason, you can always manhandle your crew cfg, though this is unbelievably time-consuming.
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#3 |
Ocean Warrior
![]() Join Date: Nov 2008
Location: Auburn, Alabama
Posts: 3,333
Downloads: 101
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Yep.
To answer the original poster's question: No, being passed over for promotion or award does not have any detrimental effects on the crew. Rewarding them, on the other hand, does have benefits.
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#4 |
Grey Wolf
![]() Join Date: Mar 2008
Posts: 913
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My policy is to award medals & promotions to officers first, then petty officers and finally, seamen. If you use SH3 Cmdr you can often squeeze a few more U-Boat War Badges out of BdU at the end of a successful patrol in the Crew Management section...
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#5 | |
Chief of the Boat
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#6 |
Watch Officer
![]() Join Date: Jan 2004
Location: Periscope Depth
Posts: 341
Downloads: 937
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many thanks for the replies, noted and satisfied, danke kaleuns!!!
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#7 |
Weps
![]() Join Date: Apr 2008
Posts: 359
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My first awards goes to the Engineering department, and then the Sonar/radio department. Hunting and evasion can't work well without them.
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#8 |
Mate
![]() Join Date: Oct 2008
Location: USA
Posts: 59
Downloads: 2
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In my very early patrols, my one and only qualified radioman was very valuable, and it took a good amount of managing to keep him rested for the key times when I needed him.
One solution would be to award radioman qualification to a 2nd PO. Instead I awarded medals to my radioman as fast as available. Once he received the Iron Cross Gold, he no longer is subject to fatigue. Henceforth, he is always on the job in this very important post. |
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#9 |
Chief of the Boat
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Of course.....using SH3Commander will also give you the option of 'no fatigue' which would enable you to concentrate on other factors such as....survival.
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#10 |
Watch Officer
![]() Join Date: Jan 2004
Location: Periscope Depth
Posts: 341
Downloads: 937
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if you dont award the medals etc when you finish the patrol and exit the game can you make the rewards, medals etc via SH3 Commander or do you lose the rewards from exiting the game?
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#11 | |
Chief of the Boat
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You can issue awards/medals at any time whilst in base with SH3 Commander. |
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#12 |
Watch Officer
![]() Join Date: Jan 2004
Location: Periscope Depth
Posts: 341
Downloads: 937
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thanks jimbuna for the swift answer
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#13 | |
Chief of the Boat
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#14 | |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
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Useing UBOAT ACE The Wolfgang Luth Story as a source the biggest problem a Kpt had with his crew was boredom. Thats why besides drills he had many diversions to keep his crew busy. And they had plenty of time for rest. It's not like they were running into a convoy every 15 minutes. ![]() ![]() |
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#15 | ||
Sea Lord
![]() Join Date: Feb 2007
Location: Northampton,UK
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