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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Seal
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http://www.armchairgeneral.com/jutla...me-preview.htm
Just a heads-up on more info about the promising title ![]() |
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#2 |
Navy Seal
![]() Join Date: Jul 2007
Location: Stavka
Posts: 8,211
Downloads: 13
Uploads: 0
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Argh, I can't stand reading this preview, I want the game now
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Current Eastern Front status: Probable Victory |
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#3 |
Torpedoman
![]() Join Date: Mar 2005
Location: Eckernförde, S-H, Germany
Posts: 113
Downloads: 3
Uploads: 0
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Sounds good!
Z. PS.: Raptor, you have a nice sig pic there. What does it show? Any source for a bigger version? |
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#4 |
Admiral
![]() Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
Uploads: 0
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Intriguing .. Now if there wasn't this DRM thing. I heard for many people Distant Guns just stopped working after some time, and that support is nil.
On the other hand, there can't be enough of this type of games.
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#5 |
Stowaway
Posts: n/a
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I'l be honest, I doin't know much about the game but it doesn't look that interesting, I dunno.
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#6 | |
Navy Seal
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The DRM isn't as bad as many people say, I don't know why there's such a fuss over it. It IS very restricting (in the sense of 1 license - 1 computer), but it's not invasive (i.e. doesn't install crap on your system like Starforce or Securom - it's all internal to the game exe). However as long as you don't try to install it on more than one machine, it works pretty smoothly. Had it on my HD (or 3 different HDs, more accurately) for over 2 years now. There is also the auto-patching system, and literally dozens of patches were released for DG, all of them seamlessly installing on game start when connected to the net. And I mean, there should be at least a bit of sympathy for the SES position. The game comes with a demo that is basically the unlockable full version - which lets you see exactly how the full game will look and play on your system. DG is delivered as a .zip file that's just over 200mb in size. Imagine how easily that would go around if there wasn't a solid lock on it. The devs want to maintain a high price level on the game, which is understandable because the game is very niche and wouldn't make any money otherwise. I was hoping they'd relax the activation restrictions on it a little and come down to something closer to a basic CD-key protection, but as far as I can tell it'll remain the way it is - 1 activation per game, but the activation can be either released manually from the game, or reset by support if needed. You don't have to be online to play the game, it only asks for activation during install. So, the game is basically activationware, but it hasn't affected me much. I consider it (and the $60 pricetag) a small price to pay for 2 years of good gaming so far. It's been worth it to me, but I wouldn't run around saying it'd be worth it for absolutely everyone. So, if not sure: read reviews, and try the demo. If you like what you see, by all means get it, don't be afraid of the big bad DRM. It's not big, and it's only very slightly bad.
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There are only forty people in the world and five of them are hamburgers. -Don Van Vliet (aka Captain Beefheart) Last edited by CCIP; 11-02-08 at 05:27 AM. |
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#7 | |
Mate
![]() Join Date: Mar 2005
Location: Portugal
Posts: 55
Downloads: 5
Uploads: 0
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I didn't buy the game for a small but important reasons and that DRM didn't help alot. On a personal note, ppl forget that it's a "naval wargame of a simulation" :p and not a "pure naval simulation". And as we can see down bellow on the forums there's (was?) a very fine project for a naval simulator. Perhaps someday ........ :hmm:
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A Grand Prix Legends racer ---> http://www.rscnet.org \"You are my adversary, but you are not my enemy. For your resistence gives me strength, your will gives me courage, your spirit enobles me. And though I aim to defeat you, should I succeed I will not humiliate you. Instead I will honor you, for without you I am a lesser man. \" Last edited by RedChico; 11-03-08 at 04:09 PM. |
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#8 |
Weps
![]() Join Date: Mar 2008
Posts: 354
Downloads: 1
Uploads: 0
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Man, I been reading about the game and it's cool. Detailed damage modeling for non-critical ship systems too? Grand strategy? 900+ ship models? If it has first person "bridge" cameras it'll be gauranteed awesome.
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#9 |
Navy Seal
![]() Join Date: Jul 2007
Location: Stavka
Posts: 8,211
Downloads: 13
Uploads: 0
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I wouldn't care much about the copy-protection, you don't see many Naval games as it is and when you do it's usually either about the Age of Sail or World War II
@Zakalwe, my sig is a painting of the Grand Fleet at the Battle of Jutland, I'll try to find you a bigger version
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Current Eastern Front status: Probable Victory |
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#10 |
Weps
![]() Join Date: Mar 2008
Posts: 354
Downloads: 1
Uploads: 0
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I'm happy indy Naval Sims are finally looking as good as Silent Hunter 3 did years ago. I kind of consider SH3 my *minimum* of current graphics in a sim. I'm a picky bastard, but what can I say? I played Destroyer Command a few months ago and really just couldn't stomach the soap box ships.
![]() Last edited by CaptHawkeye; 11-02-08 at 12:52 PM. |
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#11 |
Fleet Admiral
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Defintately looks worth checking out.
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