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Old 12-27-11, 03:33 PM   #1
Castorp24
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Join Date: Apr 2005
Location: Spain
Posts: 83
Downloads: 275
Uploads: 0
Default [REL] AlterNavigation 1.5

Big name for a little mod which intends to go a step further than the No_sub_on_map mod by Thendash, and is aimed to be used in either of two ways:

1. With the celestial navigation mods (CelNav by 6SJ7GT or RealNavigation by Mav87th).
2. Without any of them.

It has been tested for SH4 v1.5 in a WindowsXP system
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INSTALLATION

The mod is JSGME ready, just unrar into MODS folder and activate with the mod enabler.

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WHAT THIS MOD DOES...

1. It completely removes squares, circles, triangles and "tails" of every air/sea unit in the navigation map (including your own ship/sub) regardless of the zoom level. It also gets rid of the more detailed icons of those units in the closer levels of the zoom.
2. It renders the "plot course" button in the navigation menu unusable, so that the beginning of the course line doesn't show your position in the map.
3. Adds a keyboard shortcut (Ctrl+B) to toggle battle stations.

...AND WHY.

1. As don1reed very well explains here:
http://www.subsim.com/radioroom/show...135215&page=13
the F5 chart is not a mercator projection chart and that's why dead reckoning is very difficult and really frustrating in SH4.
2. As far as I know, the easiest way of navigating (apart from the vanilla in-game way, of course) is plotting your position now and again to check where you are, how far you went and in which direction you did it.
3. The in-game map is now a tool where you can do all this plotting without visual clues of the position of any sea/air unit, although you still can plot their position according to your radio and watchmen reports.

WHAT ABOUT CELESTIAL NAVIGATION?

CN PROS: you will get "inmersivewise bonuses" (please excuse my English), you will spend beautiful moments in the bridge "shooting" stars and you will learn enough astronomy to make any woman think how romantic you are when you try to get the most out of those RL summer nights... (never works for me, though)
CN CONS: it involves a learning curve that can get too steep sometimes and/or for some people (like myself), and it can really make you focus more in the sky and less in the game.


AND, ANYWAY, THAT'S WHY THEY PAY THE NAVIGATOR!...
...so the moment I knew that the in-game status reports reveal the ship coordinates, I started plotting my position in the map and relying on the sextant guy. He's never let me down.

Oh, and if you want to get that little extra accuracy to the seconds, I would use one of the above mentioned wonderful mods, both of which have been the real inspiration for this little tweak.

Thanks to all this amazing, great community, you've made me spend really happy hours.

Castorp24

DOWNLOAD LINK http://www.gamefront.com/files/24222...ation+v1.5.rar

PS: please let me know if the link doesn't work
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Castorp U-34 / 24 Flotilla

Last edited by Castorp24; 05-08-14 at 10:07 PM.
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