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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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So we already have mines that can be dropped by subs. Type 93 contact mines.
We need acoustic and magnetic mines Mines need to stay active when you are out of sight You need to get credit for the sinking. Help most welcome!!! Data: http://pwencycl.kgbudge.com/M/i/Mines.htm |
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