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Old 10-07-08, 03:49 PM   #1
Tactics
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Default Missing Buttons?

There doesnt seem to be an abandon ship button nor a way to radio for help - IE, we're out of fuel from depth charge damage....come pick us up.
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Old 10-07-08, 04:15 PM   #2
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Sure there is, just press "Esc" on your keyboard.
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Old 10-07-08, 04:23 PM   #3
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....but then it says sub destroyed and I fail.

I like the realism aspect - staying alive is key, even if the boat does go down. I'm surprised/dissappointed this isnt in. Wasnt there an abandon ship button in SHII, if I recall correctly.

Does any existing mod address this?
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Old 10-07-08, 04:24 PM   #4
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Just press Alt-F4 and all your troubles will be over.

Last edited by Rockin Robbins; 10-07-08 at 04:35 PM.
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Old 10-07-08, 04:37 PM   #5
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SH2 did have that, SH4 doesn't as far as I can tell. I do wish it had a feature where you could steer by using your engines to get you home. My rudder was destroyed once and I had to beach the boat on the China coast. At least we didn't drown. Main thing is don't run out of fuel.
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Old 10-07-08, 05:00 PM   #6
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I don't believe any boat in WWII called for help and got a tow home......hold it! U-505 got a tow, but not home.:rotfl:
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Old 10-07-08, 05:31 PM   #7
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X This is the USS Bernard X Requesting Tow home X Location: Tokyo Harbour X No engines X

:rotfl:
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Old 10-07-08, 06:21 PM   #8
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Submarine Tender anyone? The US Navy designation was AS.

"Submarines are relatively small compared to most oceangoing vessels, and generally do not have the ability to carry large amounts of food, fuel, torpedoes, and other supplies, nor to carry a full array of maintenance equipment and personnel. The tender carries all these, and either meets up with the submarines at sea to replenish them or provides these services while docked at a port near the area where the submarines are operating. In some navies, the tenders were equipped with workshops for maintenance, and as floating dormitories with relief crews."


The submarine tender USS Canopus (AS-9) received severe damage when hit by heavy bombers on December 29, 1941.
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Old 10-07-08, 06:35 PM   #9
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Yeah, but the thing here is that a tender also needs to be replenished every now and then, and they can't just cruise solo into Japanese waters. It does sound like something that you could make a mod out of though, a friendly "harbor" that travels with the occasional friendly task force.

But to address the original question, the thing to think about here is, even if you do manage to abandon ship, what then? Spend the rest of your career as a Japanese POW? Wouldn't be very fun to experience.
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Old 10-07-08, 06:47 PM   #10
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Yeah, I know.

I'd settle for a percentage chance though - Based on proximity to a friendly base vs. enemy. Even just the option to man the life rafts would be nice and letting the chips fall.

Hitting escape and exit to main menu blows all immerison, for me.

In this particular case I was based out of Manilla and right off the coast of Aparri when stranded...I could see land...
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Old 10-07-08, 08:41 PM   #11
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Quote:
Originally Posted by Tactics
Yeah, I know.

I'd settle for a percentage chance though - Based on proximity to a friendly base vs. enemy. Even just the option to man the life rafts would be nice and letting the chips fall.

Hitting escape and exit to main menu blows all immerison, for me.

In this particular case I was based out of Manilla and right off the coast of Aparri when stranded...I could see land...
Same here. "Abandon ship" and then either KIA, POW, or Rescued to resume your career - if you're not fired by the brass .... lol

Art
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Old 10-07-08, 08:47 PM   #12
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There is no 'Abandon Ship' order in SH3 or SH4. It would be nice if you could surrender, or abandon ship somewhere and have a chance of being rescued, or captured, but they didn't do that.

Quote:
Submarine Tender anyone? The US Navy designation was AS.
You say that as if no one has ever heard of one until now. Somebody saying they replenished subs at sea doesn't make it so. I've never heard of a case of that happening. I was on a destroyer, not a sub, but our tenders were strictly harbor-bound. Their function was to serve as a portable base for the small ships. They had full repair facilities and everything you could want but a drydock, but they were too precious to send scurrying around helping wayward lambs.

I had fun getting towed home in SH1, but I never heard of that happening in real life either.
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Old 10-07-08, 10:13 PM   #13
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It was an informational sentence. Don't be so sensitive.
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Old 10-07-08, 10:48 PM   #14
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It's a game. IMO there's no reason why the crew should die of C02 poisoning at 26' when I can go on the bridge. That isn't realistic to take the plunge to 1,000's of feet and crush when they could easily abandon ship at 26' and take their chances swimming.
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Old 10-07-08, 11:00 PM   #15
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It has been discussed many times, plain and simple, it's not in the game. And the sub tender is in the game but it won't replenish your sub either. That's just the way it is.

(And for the new guys that are going to pop in and tell me that the sub tender does set up refit stations during the war, the sub tender does nothing!)

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