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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,033
Downloads: 69
Uploads: 0
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A possible reason why some torps seem to run too deep, in game.
I've noticed this rather quirky behaviour when locking a target using the 'L' key causes the depth setting for the selected torp tube to change to 20+ ft. Here's what happens. Say I'm stalking a ship and lying in wait some distance in front of it. I've set the torps' depth, speed, fuze etc. When the ship lumbers into view, hit the L key. The torp depth setting dial instantly changes to something like 20+ ft even tho' I had earlier set it to less than 10. Recycling the tubes will reset the depth setting to what I had earlier set it at. I used to have one torp run too deep and miss the target as a result. Ever since I noticed this quirk, and took the necessary precautionary measures, I've never had a deep runner. Anyone else notice this? |
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