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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
XO
![]() Join Date: Oct 2006
Posts: 425
Downloads: 52
Uploads: 0
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Hello
I have added a clipper to the roster of ships,,one issue,sometimes they are in convoys, As far as I can tell, they NEVER convoyed, impossible due to winds Is there a way in the dat file to tell a vessel never to convoy? same with zeppelins,, they scouted alone, yet sometimes I see a wing (staffle ) of zepps go by on patrol, can it be stopped too? |
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#2 |
Chief of the Boat
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What version of the game are you referring to :hmm:
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#3 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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Its because they are designated as the wrong types ( type= in both cfg files )
SH3 designations ;Warships Type0=Patrol Craft Type1=Corvette Type2=Frigate Type3=Destroyer Escort Type4=Destroyer Type5=Minesweeper Type6=Light Cruiser Type7=Heavy Cruiser Type8=Escort Carrier Type9=Fleet Carrier Type10=Battlecruiser Type11=Battleship Type12=Minor Warship Type13=Auxiliary Cruiser Type14= Type15= Type16=Iceberg ;Merchant ships Type100=Replenishment Type101=Tanker Type102=Cargo Type103=Troop Transport Type104=Coastal Vessel Type105=Environmental Type106= Type107=Coastal ;Submarine Type200=Submarine Type201=Replenishment Submarine Type202=Missile Submarine Type203=Environmental ;Air Type300=Fighter Type301=Bomber Type302=Dive Bomber Type303=Torpedo Bomber Type304=Patrol Type305=Helicopter Type306=Environmental Make your clipper a type=104 and will only show around coastal areas Am guessing now its a 102 which most convoys are made up of The airship is a bit more difficult I guess you are adding generic entries for then in an rnd group ? Or have added them to an airbase In GWX I created an airship airbase so the airships only spawned form where they were placed Try not to use generic groups for rnd aircraft either What is your airship designated as ? |
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