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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
XO
![]() Join Date: May 2005
Location: Denver, CO.
Posts: 403
Downloads: 49
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The future and WWII sub sims...what would you like to see?
Just finished watching "Das Boot" again (can't count how many times I've watched it) but it got me thinking. Things I would like to see in the next WWII sub simulations.
It would be great to be able to walk from bow to stern. Be able to walk in the engine room and hear/see those engines. See "the ghost" checking the engines. Urfisch's Open hatch mods is a great start. See everybody at their stations like in "Das Boot" (more men than what you see in SHIII). When "alarm!!" and crash dive is shouted...see the crew running past you heading to the bow torpedo room. Like a first person shooter...walk/run through the boot and see part of your crew sleeping in their bunks. When being depth charged...the ability to grab hold of something cause if you don't, you get tossed around. Improve the ability to skin...ie, fix that damn texture repeat problem, so you can correctly skin both sides of the conning tower. Also fix the emblems so that some of them face the correct way on both sides of the conning tower. More U-Boot types to choose from, mine layer version comes to mind. What would you like to see in the future? I'm sure this has been brought up before, so sorry for that but wanted to hear some of your thoughts. Mast |
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#2 |
Eternal Patrol
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I've long dreamed of a flight sim which puts me in an actual replica cockpit, with the canopy being a 360-degree raparound that lets me turn my head to look at things.
A subsim? Since we're not likely to get a complete actual interior we can walk around in and have other people there as well, maybe a better interior with more crew, and ever more realistic as well. I only hope for better graphics and ever-better gameplay.
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#3 |
Loader
![]() Join Date: Jul 2007
Location: Akron, OH
Posts: 81
Downloads: 55
Uploads: 0
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I think being able to command one of the escort destroyers would be interesting. Trying to hunt down and sink a uboat would be a challenge. Obviously this would be less interesting from a career point of view than a uboat career since most of your time would be spent plodding along with the merchants, but for single battles it would be fun.
I also think the command interface could be improved so that all actions/orders have a corresponding hotkey. That way I could create a VAC profile and use voice commands to give orders to the crew for all commands. For example, having to click on icons to have the watch officer give to a target report is a hassle. Issuing voice commands to do the same would be more immersive as well. Flight sims have a bazillion hotkeys programmed to cover every possible command, why couldn't a subsim do so as well? |
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#4 | |
Machinist's Mate
![]() Join Date: Jul 2007
Posts: 121
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169th Recce Troop "Only In Death Does Duty End" |
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#5 | |
Machinist's Mate
![]() Join Date: Jul 2007
Posts: 121
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169th Recce Troop "Only In Death Does Duty End" |
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#6 | |
Ocean Warrior
![]() Join Date: Jul 2007
Location: Kalamazoo, MI
Posts: 3,243
Downloads: 108
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#7 |
Loader
![]() Join Date: Jun 2006
Posts: 87
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Better modelling of the Uboat would be nice - especially more precision in maps and instruments, plotting course, torpedo solution, etc.
Better response from merchants and convoys - i.e. avoidance strategies from merchants, etc. I really liked the idea of making this a massive multiplayer game - be a Uboat or destroyer commander and actually have to deal with other humans when you meet a convoy... Wolfpacks anyone? Combined ASW operations? A connection with all the data on uboat.net - getting historical Uboat names and patrol dates, including sunken ship sailings, etc. |
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#8 |
Ocean Warrior
![]() Join Date: Jul 2007
Location: Kalamazoo, MI
Posts: 3,243
Downloads: 108
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i would like to see a game that allows you to play as all the nations with subs in WWII...
and, make all areas in the sub viewable, with 3d damage, so you know when your actually hit and when your not... |
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#9 |
Loader
![]() Join Date: Sep 2007
Location: Canada
Posts: 89
Downloads: 37
Uploads: 0
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>> What i would like to see is a boat that you can walk around. See the crew, interact a bit. See the whole boat. Full 3D damage on all ships and submarines. AI submarines of all nations ( with torps ). Special missions, fleet operations when historial. Britsh, German, American, Russian, French ( short game, lol), Japanese, all major submarine users of WW2. And different types, minelayers, milk cows, midget submarines.
GWX |
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#10 | |
XO
![]() Join Date: May 2005
Location: Denver, CO.
Posts: 403
Downloads: 49
Uploads: 0
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Have you tried IL-2 Sturmovik? Latest version is 1946. To me the cockpit modeling in this great flight sim is awesome. When you sit in the cockpit of any WWII aircraft, it is like the actual cockpit. No other game comes close. ![]() Mast |
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#11 | ||
Eternal Patrol
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“Never do anything you can't take back.” —Rocky Russo |
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#12 | |||
Fleet Admiral
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#13 |
Sparky
![]() Join Date: Jul 2007
Posts: 155
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I would like a MMO (Massively Multiplayer Online) game based on WWII with two factions (Axis and Allies) and with accurate simulation of the war and it's machinery. Let the video game players/simulation junkies duke it out all over again.
We could turn Flotillas into "guilds" (like the ones in existing MMOs like World of Warcraft, etc.). Man your boats with players (or AI characters), get upgrades and promotions for the reknown (or experience) and have fun. ![]() Although I'm sure the devs, always having favoritisms, will imbalance and ruin it (like the class imbalance in WoW). ![]() |
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#14 |
Subsim Aviator
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for sailor steve... http://www.simviation.com/cgi-bin/ya...num=1150751413
imagine what you could do with that and a projector? ![]() be sure to check out all of the pages of that post... the guy is putting together a serious simulator cockpit! but BACK ON TOPIC i would like to see all the compartments and crew modeled.
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#15 | |||
Eternal Patrol
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“Never do anything you can't take back.” —Rocky Russo Last edited by Sailor Steve; 08-19-07 at 12:08 PM. |
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