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Old 08-17-07, 09:43 AM   #1
Mast
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The future and WWII sub sims...what would you like to see?

Just finished watching "Das Boot" again (can't count how many times I've watched it) but it got me thinking. Things I would like to see in the next WWII sub simulations.

It would be great to be able to walk from bow to stern. Be able to walk in the engine room and hear/see those engines. See "the ghost" checking the engines. Urfisch's Open hatch mods is a great start. See everybody at their stations like in "Das Boot" (more men than what you see in SHIII). When "alarm!!" and crash dive is shouted...see the crew running past you heading to the bow torpedo room. Like a first person shooter...walk/run through the boot and see part of your crew sleeping in their bunks. When being depth charged...the ability to grab hold of something cause if you don't, you get tossed around.

Improve the ability to skin...ie, fix that damn texture repeat problem, so you can correctly skin both sides of the conning tower. Also fix the emblems so that some of them face the correct way on both sides of the conning tower.

More U-Boot types to choose from, mine layer version comes to mind. What would you like to see in the future?

I'm sure this has been brought up before, so sorry for that but wanted to hear some of your thoughts.

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Old 08-17-07, 10:54 AM   #2
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I've long dreamed of a flight sim which puts me in an actual replica cockpit, with the canopy being a 360-degree raparound that lets me turn my head to look at things.

A subsim? Since we're not likely to get a complete actual interior we can walk around in and have other people there as well, maybe a better interior with more crew, and ever more realistic as well. I only hope for better graphics and ever-better gameplay.
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Old 08-17-07, 12:37 PM   #3
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I think being able to command one of the escort destroyers would be interesting. Trying to hunt down and sink a uboat would be a challenge. Obviously this would be less interesting from a career point of view than a uboat career since most of your time would be spent plodding along with the merchants, but for single battles it would be fun.

I also think the command interface could be improved so that all actions/orders have a corresponding hotkey. That way I could create a VAC profile and use voice commands to give orders to the crew for all commands. For example, having to click on icons to have the watch officer give to a target report is a hassle. Issuing voice commands to do the same would be more immersive as well. Flight sims have a bazillion hotkeys programmed to cover every possible command, why couldn't a subsim do so as well?
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Old 08-17-07, 02:25 PM   #4
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Quote:
Originally Posted by stew278
I think being able to command one of the escort destroyers would be interesting. Trying to hunt down and sink a uboat would be a challenge. Obviously this would be less interesting from a career point of view than a uboat career since most of your time would be spent plodding along with the merchants, but for single battles it would be fun.

I also think the command interface could be improved so that all actions/orders have a corresponding hotkey. That way I could create a VAC profile and use voice commands to give orders to the crew for all commands. For example, having to click on icons to have the watch officer give to a target report is a hassle. Issuing voice commands to do the same would be more immersive as well. Flight sims have a bazillion hotkeys programmed to cover every possible command, why couldn't a subsim do so as well?
Cos most people probably can't be arsed to read up every single hot key lol. :rotfl:
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Old 08-17-07, 02:24 PM   #5
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Quote:
Originally Posted by Sailor Steve
I've long dreamed of a flight sim which puts me in an actual replica cockpit, with the canopy being a 360-degree raparound that lets me turn my head to look at things.

A subsim? Since we're not likely to get a complete actual interior we can walk around in and have other people there as well, maybe a better interior with more crew, and ever more realistic as well. I only hope for better graphics and ever-better gameplay.
Lol Ive dont that at RAF Valleys flight trainer for the T1 Hawk. Ah to be an air cadet back in the day lol!
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Old 08-24-07, 09:16 AM   #6
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Quote:
Originally Posted by Sailor Steve
I've long dreamed of a flight sim which puts me in an actual replica cockpit, with the canopy being a 360-degree raparound that lets me turn my head to look at things.
yeah microsoft put that in in fs 2002...
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Old 08-24-07, 12:32 PM   #7
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Better modelling of the Uboat would be nice - especially more precision in maps and instruments, plotting course, torpedo solution, etc.

Better response from merchants and convoys - i.e. avoidance strategies from merchants, etc.

I really liked the idea of making this a massive multiplayer game - be a Uboat or destroyer commander and actually have to deal with other humans when you meet a convoy... Wolfpacks anyone? Combined ASW operations?

A connection with all the data on uboat.net - getting historical Uboat names and patrol dates, including sunken ship sailings, etc.
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Old 08-24-07, 10:16 PM   #8
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i would like to see a game that allows you to play as all the nations with subs in WWII...

and, make all areas in the sub viewable, with 3d damage, so you know when your actually hit and when your not...
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Old 10-15-07, 08:41 PM   #9
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>> What i would like to see is a boat that you can walk around. See the crew, interact a bit. See the whole boat. Full 3D damage on all ships and submarines. AI submarines of all nations ( with torps ). Special missions, fleet operations when historial. Britsh, German, American, Russian, French ( short game, lol), Japanese, all major submarine users of WW2. And different types, minelayers, milk cows, midget submarines.

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Old 08-17-07, 01:03 PM   #10
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Quote:
Originally Posted by Sailor Steve
I've long dreamed of a flight sim which puts me in an actual replica cockpit,
Sailor Steve,

Have you tried IL-2 Sturmovik? Latest version is 1946. To me the cockpit modeling in this great flight sim is awesome. When you sit in the cockpit of any WWII aircraft, it is like the actual cockpit. No other game comes close.

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Old 08-17-07, 04:43 PM   #11
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Quote:
Originally Posted by Mast
Quote:
Originally Posted by Sailor Steve
I've long dreamed of a flight sim which puts me in an actual replica cockpit,
Sailor Steve,

Have you tried IL-2 Sturmovik? Latest version is 1946. To me the cockpit modeling in this great flight sim is awesome. When you sit in the cockpit of any WWII aircraft, it is like the actual cockpit. No other game comes close.

Mast
Good points, but I meant one with a frame surrounding me, and a canopy over my head, and the graphics projected onto the canopy.
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Old 08-17-07, 05:43 PM   #12
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Quote:
Originally Posted by Sailor Steve
Quote:
Originally Posted by Mast
Quote:
Originally Posted by Sailor Steve
I've long dreamed of a flight sim which puts me in an actual replica cockpit,
Sailor Steve,

Have you tried IL-2 Sturmovik? Latest version is 1946. To me the cockpit modeling in this great flight sim is awesome. When you sit in the cockpit of any WWII aircraft, it is like the actual cockpit. No other game comes close.

Mast
Good points, but I meant one with a frame surrounding me, and a canopy over my head, and the graphics projected onto the canopy.
Why not just get some VR goggles and headse so that your head movements act like the POV hat. It can be done now... http://www.digit-life.com/articles/vfx3d/index.html
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Old 08-18-07, 01:49 PM   #13
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I would like a MMO (Massively Multiplayer Online) game based on WWII with two factions (Axis and Allies) and with accurate simulation of the war and it's machinery. Let the video game players/simulation junkies duke it out all over again.

We could turn Flotillas into "guilds" (like the ones in existing MMOs like World of Warcraft, etc.). Man your boats with players (or AI characters), get upgrades and promotions for the reknown (or experience) and have fun.

Although I'm sure the devs, always having favoritisms, will imbalance and ruin it (like the class imbalance in WoW).
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Old 08-18-07, 01:55 PM   #14
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for sailor steve... http://www.simviation.com/cgi-bin/ya...num=1150751413

imagine what you could do with that and a projector?

be sure to check out all of the pages of that post... the guy is putting together a serious simulator cockpit!

but BACK ON TOPIC i would like to see all the compartments and crew modeled.
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Old 08-19-07, 11:46 AM   #15
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Quote:
Originally Posted by TarJak
Why not just get some VR goggles and headse so that your head movements act like the POV hat. It can be done now... http://www.digit-life.com/articles/vfx3d/index.html
YEAH! That's what I want! I want one of those! Perfect for the next generation of flight sims! And I want new sub sims that use that! Heck, I might even start to like shooters if I could use something like that.

Quote:
Originally Posted by GoldenRivet
for sailor steve... http://www.simviation.com/cgi-bin/ya...num=1150751413

imagine what you could do with that and a projector?
Yeah, that's exactly what I was thinking of, if the projection canopy was perfect (:rotfl: ).

Quote:
Originally Posted by jimbuna
I'd settle for online MP where you get to choose either sub or escort
Get SHII and Destroyer Command, download the Messerwetzer mods, go to Sub Club and have fun playing either sub or escort.
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Last edited by Sailor Steve; 08-19-07 at 12:08 PM.
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