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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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Soaring
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I had missed completely that in last Decembre a late follow-up to one of the best computer games ever, Speedball 2, had been published.
I meanwhile learned that it includes STEAM and Valve, so it is a no-go for me. However, there are videos showing the flow of the game, and by that I must say it looks and seems to be AWFUL. How could they dare to ruin a game with such a majestic legacy like SB2 for Amiga in this way? For comparison, here is what the very first version, Speedball 1, published in 1988, looked like on Amiga (I miss the Amiga so mu-hu-huch). The dude doing the vid was a bit sleepy and thus in the option screen you may want to use the slider a bit to move forward until the game starts. Very good in its time, but not really the breathtaker that it all was to turn into. Just two years later, in 1990, came the one game that showed what Speedball is really about, and I remind you that the video shows one of the extreme slow speed games, the longer the league(s) lasted, the tougher and more brutal the players became and the faster action was going, later speed settings were 100-150% above what you see in here: Now we talk ballgame! One of the best game-concepts ever, and in one-on-one a total killer. I don't know how often me and a close friend (and his girl-friend!) beat each other up all night long, yelling, shouting, cursing and mocking. There were quite some players at university, with whom I met for duels regularly. Maybe i played no other game as excessively as this one, it was almost an obession for some time. and i take some diabolic pride in saying that I never met a better player than myself, so forgive the mean grin on my face. ![]() ![]() And in Decembre last year, now this: It does not even have a solid management function anymore. Plus STEAM. Sorry, but is it me only feeling like being rolled over by a bus and being left in the mud?
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If you feel nuts, consult an expert. |
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